Overall statistics
Account overall
Total blood points earned
3,541,664
Max blood points amount spent on one character
188,000
Highest prestige level
4
Mystery boxes opened
14
Time played
43h 53m
Time played in last two weeks
2h 39m
Blood points per hour
1,345
Estimated playtime per role
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor overall
Survivor Wins (5 000 points each category)
0
Survivor rank
Bronze III, 3 pipes
Survivor full load-out matches
23
Ultra rare addon warded without a protection ward
1
Items depleted
28
Survivor Adepts
Killer overall
Killer Wins (5 000 points each category)
5
Killer rank
Ash IV, 2 pipes
Killer full load-out matches
5
Ultra rare offering burned
0
Killer Adepts
Survivor statistics
Altruism actions
Health states healed
34
Obsessions healed
6
Survivors healed while you are injured
8
Survivors healed while rest are injured
10
Survivors unhooked
79
Survivors saved (from dying state/hook) in endgame
0
Knocked (In dying state) survivors healed
4
Survivors healed that come to you first
2
Protection hits for unhooked survivors
7
Protection hits for carried survivors
0
Survivors saved using pallet
1
Survivors affected with boon totems
2
Survivors affected with speed boost
0
Recovered from dying state
1
Take a hit with the Endurance status effect
5
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Repaired generators
183
Repaired damaged generators
52
Successful skill checks
1,981
Exit gates opened
11
Hex totems cleansed
1
Hex totems blessed
0
Chests opened
10
Chests opened in basement
0
Escapes when playing without any perk and repaired generator(s)
0
Matches with 300+ seconds of repairing generators
900
Matches in that picked up and used special item
9
Great skill checks while injured
33
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
467
Finished repairs of generators while injured
10
Chests opened with a key
0
Boldness actions
Vaults in chase
74
Hits dodged by vaults
11
Basic attacks and projectiles dodged
134
Escapes after stunning killer using pallet
3
Escapes from killer gasp
5
Hooks sabotaged
9
Chases escaped after being injured in this chase
18
Chases lost by hiding in locker
0
Revealed killer aura
31
Unhooked yourself
3
Amount of screams
285
Reveal the Killer's aura for a total of 60 seconds in a single trial
120
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
8
Pallet stun the Killer while holding a rare, common, or uncommon item
3
Trials where you've revealed or seen the Killer's aura 11+ times
14
Escapes
Total escapes
26
Escapes crawling (In dying state) through exit gates
0
Escapes through hatch
2
Escapes through hatch crawling (In dying state)
0
Escapes with new item
1
Escapes with somebody else item
0
Escapes being injured with for over half a match
1
Escapes while being downed at most once
15
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
24
Escapes healthy or injured through hatch
2
Escaped by
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
0
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
0
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Sacrifices & kills
46
Obsessions sacrificed
9
Kills (Memento mories)
1
Kills (Memento mories) or sacrifices after last generator
9
All survivors sacrificed or killed (Memento Mori) before the last generator
5
Hooks
Different survivors hooked in basement
11
Basement trees (3 or 4 survivors hooked in basement in this same time)
4
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
13
Survivors hooked in endgame
7
Territory protection
Generators damaged with at least one survivor hooked
25
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
2
Survivors grabbed while cleansing a totem
0
Generators protection
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
22
Oblivious effect applied
53
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
2
Make unique survivors scream
32
Survivors hit with haste effect
5
Injure or down survivors who are Hindered
2
Survivors that holding Special Item hit
7
Survivors downed next to a raised pallet
28
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
4
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
17
Survivors hit while carrying another survivor
8
Survivors detected using killer instinct
3
Killer vaults in chase
7
Survivors grabbed while performing a vault
2
Meters fallen
21
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
22
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
1
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
10
Survivors put to sleep (The Nightmare)
96
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
72
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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