Total blood points earned

521,535,194

Max blood points amount spent on one character

52,300,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

31% Survivor

Killer 69%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

243

Survivor full load-out matches

1,640

Ultra rare addon warded without a protection ward

902

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

2,378

Killer full load-out matches

3,721

Ultra rare offering burned

3,399

Killer rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
16 806 吃枣药丸 520 100 199 2 454 2 841 10 906
16 807 derp 520 094 904 1 329 3 087 11 047
16 808 Save 520 070 122 4 264 2 178 9 115
16 809 syotaSAN値 520 055 527 8 410 939 4 641
16 810 Econ 520 039 628 9 776 455 1 741
16 811 g3f 520 038 522 5 219 3 606 13 067
16 812 Whitney 520 031 307 7 923 6 694 17 512

Currently at

16 809 place

syotaSAN値 needs another

14 595 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,119

Obsessions healed

683

Survivors healed while you are injured

454

Survivors healed while rest are injured

1,294

Survivors unhooked

3,764

Survivors saved (from dying state/hook) in endgame

167

Knocked (In dying state) survivors healed

466

Survivors healed that come to you first

335

Protection hits for unhooked survivors

298

Protection hits for carried survivors

34

Survivors saved using pallet

3

Survivors affected with boon totems

14,367

Survivors affected with speed boost

80

Recovered from dying state

378

Take a hit with the Endurance status effect

173

Survivors healed in the Basement

72

Heals completed after all generators have been completed

235

Safe unhooks while broken

17

Protection hits during End Game

113

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,381

Items depleted

1,233

Repaired generators

4,648

Repaired damaged generators

1,942

Successful skill checks

55,526

Exit gates opened

487

Hex totems cleansed

158

Hex totems blessed

3

Chests opened

554

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

241

Matches with 300+ seconds of repairing generators

1,206

Matches in that picked up and used special item

457

Great skill checks while injured

2,217

Swap held Survivor items for new ones from chests (counts once per chest)

233

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,897

Finished repairs of generators while injured

237

Chests opened with a key

10

Boldness actions

Boldness actions

Vaults in chase

4,145

Hits dodged by vaults

281

Basic attacks and projectiles dodged

3,607

Escapes after stunning killer using pallet

681

Escapes from killer gasp

42

Hooks sabotaged

20

Chases escaped after being injured in this chase

2,543

Chases lost by hiding in locker

28

Revealed killer aura

717

Unhooked yourself

22

Amount of screams

12,039

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

14

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,020

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

1,120

Pallet stun the Killer while holding a rare, common, or uncommon item

507

Trials where you've revealed or seen the Killer's aura 11+ times

2,610

Escapes

Escapes

Total escapes

940

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

2

Escapes with new item

179

Escapes with somebody else item

6

Escapes being injured with for over half a match

36

Escapes while being downed at most once

635

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

843

Escapes healthy or injured through hatch

59

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,437

Obsessions sacrificed

1,952

Kills (Memento mories)

2,677

Kills (Memento mories) or sacrifices after last generator

3,190

All survivors sacrificed or killed (Memento Mori) before the last generator

1,247

Hooks

Hooks

Different survivors hooked in basement

2,467

Basement trees (3 or 4 survivors hooked in basement in this same time)

312

Survivors hooked while all remaining were injured

442

Survivors hooked before single generator was repaired

5,269

Survivors hooked in endgame

2,015

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7,132

Generators damaged with Undetectable effect

987

Survivors grabbed while repairing a generator

114

Survivors grabbed while cleansing a totem

17

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

1,005

Survivors injured while in the basement

281

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

355

Oblivious effect applied

2,510

Survivors with Exposed effect downed

167

Survivors downed while carrying another survivor

91

Make unique survivors scream

16,085

Survivors hit with haste effect

1,581

Injure or down survivors who are Hindered

275

Survivors that holding Special Item hit

940

Survivors downed next to a raised pallet

17,145

Survivors downed in Exit Gate

263

Survivors downed withit 30 seconds of breaking pallet or wall

112

Preventing escape

Preventing escape

Survivors grabbed from locker

1,728

Hatches closed

573

Survivors hit after they drop a pallet during chase

1,168

Survivors hit while carrying another survivor

399

Survivors detected using killer instinct

5,424

Killer vaults in chase

1,268

Survivors grabbed while performing a vault

85

Meters fallen

28,495

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

966

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,638

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

43

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

288

Trials where all survivors suffered from madness 3 (The Doctor)

191

Hatchets thrown (The Huntress)

1,850

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

75

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

51,112

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

50

Survivors downed after phase walk (The Spirit)

148

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

137

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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