Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

194,794,300

Max blood points amount spent on one character

12,383,071

Highest prestige level

83

Mystery boxes opened

862

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

179

Survivor full load-out matches

1,444

Ultra rare addon warded without a protection ward

282

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

343

Killer full load-out matches

793

Ultra rare offering burned

46

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 589 Odd Bloke 20 721 674 238 263 1 325
94 590 Skoalface 20 720 198 0 87 353
94 591 Mondragon_DK 20 719 559 484 74 359
94 592 Fuyteaor 20 717 335 1 004 15 103
94 593 and switch 20 717 206 937 53 273
94 594 Nyxs 20 716 374 241 116 449
94 595 krool⛧ 20 715 398 656 43 162

Currently at

94 592 place

Fuyteaor needs another

2 224 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,226

Obsessions healed

492

Survivors healed while you are injured

436

Survivors healed while rest are injured

724

Survivors unhooked

2,689

Survivors saved (from dying state/hook) in endgame

69

Knocked (In dying state) survivors healed

294

Survivors healed that come to you first

160

Protection hits for unhooked survivors

256

Protection hits for carried survivors

66

Survivors saved using pallet

7

Survivors affected with boon totems

5,678

Survivors affected with speed boost

21

Recovered from dying state

345

Take a hit with the Endurance status effect

497

Survivors healed in the Basement

23

Heals completed after all generators have been completed

57

Safe unhooks while broken

8

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

661

Repaired generators

2,968

Repaired damaged generators

1,865

Successful skill checks

42,280

Exit gates opened

270

Hex totems cleansed

97

Hex totems blessed

0

Chests opened

266

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

236

Great skill checks while injured

1,784

Swap held Survivor items for new ones from chests (counts once per chest)

55

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,523

Finished repairs of generators while injured

65

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,460

Hits dodged by vaults

342

Basic attacks and projectiles dodged

4,493

Escapes after stunning killer using pallet

682

Escapes from killer gasp

51

Hooks sabotaged

35

Chases escaped after being injured in this chase

1,779

Chases lost by hiding in locker

14

Revealed killer aura

1,095

Unhooked yourself

35

Amount of screams

10,774

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,860

Blind killer using flashlight

265

Perform a fast vault within 3 seconds of getting hit

385

Pallet stun the Killer while holding a rare, common, or uncommon item

157

Trials where you've revealed or seen the Killer's aura 11+ times

2,175

Escapes

Escapes

Total escapes

578

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

2

Escapes with new item

47

Escapes with somebody else item

6

Escapes being injured with for over half a match

55

Escapes while being downed at most once

362

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

489

Escapes healthy or injured through hatch

38

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,453

Obsessions sacrificed

608

Kills (Memento mories)

90

Kills (Memento mories) or sacrifices after last generator

467

All survivors sacrificed or killed (Memento Mori) before the last generator

361

Hooks

Hooks

Different survivors hooked in basement

318

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

683

Survivors hooked before single generator was repaired

1,362

Survivors hooked in endgame

276

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,967

Generators damaged with Undetectable effect

501

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

50

Survivors with Exposed effect downed

242

Survivors downed while carrying another survivor

72

Make unique survivors scream

2,039

Survivors hit with haste effect

842

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

2,867

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

136

Hatches closed

237

Survivors hit after they drop a pallet during chase

956

Survivors hit while carrying another survivor

204

Survivors detected using killer instinct

119

Killer vaults in chase

1,101

Survivors grabbed while performing a vault

16

Meters fallen

805

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

770

Blink attacks (The Nurse)

144

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

232

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

248

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

38

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

454

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

64

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

3,671

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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