Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,426,457

Max blood points amount spent on one character

9,163,100

Highest prestige level

100

Mystery boxes opened

1,228

Time played

1003h 40m

Time played in last two weeks

0m

Blood points per hour

150,873

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

703

Ultra rare addon warded without a protection ward

192

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

290

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 375 Sler 131 626 182 1 281 320 1 654
55 376 Legen 131 624 365 1 497 549 2 510
55 377 Sunrise parabellum 131 617 940 1 988 316 1 335
55 378 Jubbabee 131 617 823 463 774 3 636
55 379 cocoa 131 613 789 1 046 568 2 331
55 380 DoomsDay 131 612 916 1 764 441 1 882
55 381 Bullseye 131 612 532 803 554 2 813

Currently at

55 378 place

Jubbabee needs another

117 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,484

Obsessions healed

572

Survivors healed while you are injured

241

Survivors healed while rest are injured

596

Survivors unhooked

3,334

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

260

Survivors healed that come to you first

148

Protection hits for unhooked survivors

244

Protection hits for carried survivors

37

Survivors saved using pallet

1

Survivors affected with boon totems

7,222

Survivors affected with speed boost

0

Recovered from dying state

101

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

7

Heals completed after all generators have been completed

25

Safe unhooks while broken

4

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

631

Repaired generators

3,969

Repaired damaged generators

2,015

Successful skill checks

42,592

Exit gates opened

423

Hex totems cleansed

178

Hex totems blessed

0

Chests opened

195

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

142

Great skill checks while injured

227

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

66

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,970

Hits dodged by vaults

255

Basic attacks and projectiles dodged

3,409

Escapes after stunning killer using pallet

629

Escapes from killer gasp

85

Hooks sabotaged

60

Chases escaped after being injured in this chase

1,331

Chases lost by hiding in locker

0

Revealed killer aura

2,961

Unhooked yourself

35

Amount of screams

4,664

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

144

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

832

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

90

Escapes through hatch crawling (In dying state)

15

Escapes with new item

37

Escapes with somebody else item

1

Escapes being injured with for over half a match

25

Escapes while being downed at most once

431

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

717

Escapes healthy or injured through hatch

75

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

689

Obsessions sacrificed

160

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

204

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

128

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

342

Survivors hooked in endgame

144

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

439

Generators damaged with Undetectable effect

71

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

2

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

51

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

161

Oblivious effect applied

384

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

11

Make unique survivors scream

558

Survivors hit with haste effect

48

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

409

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

59

Survivors hit after they drop a pallet during chase

515

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

403

Killer vaults in chase

51

Survivors grabbed while performing a vault

16

Meters fallen

758

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

871

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

56

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

311

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

188

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

441

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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