Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

177,843,477

Max blood points amount spent on one character

9,745,000

Highest prestige level

36

Mystery boxes opened

1,251

Time played

791h 43m

Time played in last two weeks

4h 17m

Blood points per hour

224,630

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

208

Survivor full load-out matches

1,253

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

119

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 228 Break-2-Rey 15 030 721 274 104 522
104 229 CAHEK18228 15 030 204 0 74 432
104 230 天道酬勤 15 024 489 1 000 190 573
104 231 Astra Yao 15 023 815 1 125 617
104 232 Mapinha 15 023 047 175 27 185
104 233 dominantka 15 022 700 66 85 428
104 234 Born2Courier 15 021 080 445 83 319

Currently at

104 231 place

Astra Yao needs another

674 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,705

Obsessions healed

579

Survivors healed while you are injured

428

Survivors healed while rest are injured

1,093

Survivors unhooked

2,691

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

255

Survivors healed that come to you first

311

Protection hits for unhooked survivors

115

Protection hits for carried survivors

45

Survivors saved using pallet

21

Survivors affected with boon totems

9,660

Survivors affected with speed boost

230

Recovered from dying state

190

Take a hit with the Endurance status effect

143

Survivors healed in the Basement

124

Heals completed after all generators have been completed

132

Safe unhooks while broken

42

Protection hits during End Game

67

Objective actions

Objective actions

Items depleted

707

Repaired generators

3,402

Repaired damaged generators

1,271

Successful skill checks

45,724

Exit gates opened

348

Hex totems cleansed

100

Hex totems blessed

22

Chests opened

149

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

115

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

478

Great skill checks while injured

1,384

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,476

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,066

Hits dodged by vaults

350

Basic attacks and projectiles dodged

3,903

Escapes after stunning killer using pallet

773

Escapes from killer gasp

57

Hooks sabotaged

8

Chases escaped after being injured in this chase

2,046

Chases lost by hiding in locker

9

Revealed killer aura

1,369

Unhooked yourself

67

Amount of screams

10,319

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,500

Blind killer using flashlight

199

Perform a fast vault within 3 seconds of getting hit

907

Pallet stun the Killer while holding a rare, common, or uncommon item

693

Trials where you've revealed or seen the Killer's aura 11+ times

687

Escapes

Escapes

Total escapes

718

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

6

Escapes with new item

66

Escapes with somebody else item

6

Escapes being injured with for over half a match

55

Escapes while being downed at most once

487

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

626

Escapes healthy or injured through hatch

49

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

25

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

357

Obsessions sacrificed

86

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

165

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

353

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

1

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

305

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

6

Make unique survivors scream

638

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

591

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

36

Survivors hit after they drop a pallet during chase

328

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

157

Killer vaults in chase

150

Survivors grabbed while performing a vault

7

Meters fallen

1,213

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

43

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

260

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

99

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

361

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

59

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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