Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,600,493

Max blood points amount spent on one character

13,207,380

Highest prestige level

81

Mystery boxes opened

494

Time played

873h 37m

Time played in last two weeks

3h 3m

Blood points per hour

122,022

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

1,841

Ultra rare addon warded without a protection ward

449

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

73

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 082 Clem 89 728 162 1 471 180 541
64 083 你大也【你狗哥】 89 726 557 951 410 1 775
64 084 TrooSlash 89 724 995 2 195 124 602
64 085 PaoloBOB 89 722 155 240 885 5 041
64 086 Panda 89 709 664 291 579 2 690
64 087 vmvie 89 698 024 141 382 2 335
64 088 Peacock Manouevres 89 696 299 1 383 276 1 204

Currently at

64 085 place

PaoloBOB needs another

2 840 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,659

Obsessions healed

571

Survivors healed while you are injured

550

Survivors healed while rest are injured

767

Survivors unhooked

3,754

Survivors saved (from dying state/hook) in endgame

132

Knocked (In dying state) survivors healed

364

Survivors healed that come to you first

202

Protection hits for unhooked survivors

525

Protection hits for carried survivors

35

Survivors saved using pallet

1

Survivors affected with boon totems

11,107

Survivors affected with speed boost

3

Recovered from dying state

93

Take a hit with the Endurance status effect

108

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

1,030

Repaired generators

5,555

Repaired damaged generators

3,178

Successful skill checks

46,449

Exit gates opened

476

Hex totems cleansed

217

Hex totems blessed

0

Chests opened

93

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

84

Great skill checks while injured

193

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,039

Finished repairs of generators while injured

34

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,735

Hits dodged by vaults

508

Basic attacks and projectiles dodged

4,982

Escapes after stunning killer using pallet

453

Escapes from killer gasp

58

Hooks sabotaged

34

Chases escaped after being injured in this chase

1,463

Chases lost by hiding in locker

4

Revealed killer aura

122

Unhooked yourself

14

Amount of screams

4,566

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

140

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

971

Escapes crawling (In dying state) through exit gates

89

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

8

Escapes with new item

60

Escapes with somebody else item

19

Escapes being injured with for over half a match

80

Escapes while being downed at most once

465

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

826

Escapes healthy or injured through hatch

48

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

38

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

240

Obsessions sacrificed

57

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

42

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

74

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

6

Make unique survivors scream

14

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

10

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

29

Survivors hit after they drop a pallet during chase

65

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

638

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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