Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

97,636,178

Max blood points amount spent on one character

3,639,580

Highest prestige level

61

Mystery boxes opened

633

Time played

416h 39m

Time played in last two weeks

0m

Blood points per hour

234,336

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

888

Ultra rare addon warded without a protection ward

67

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

12

Killer full load-out matches

5

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 486 Queen of Hearts 63 746 160 216 264 1 320
78 487 冒险家乔威廉 63 743 016 932 79 286
78 488 Max Caulfield 63 740 729 331 228 1 336
78 489 SiranWitch 63 737 626 2 296 1 607
78 490 Сори браза 63 730 158 431 345 1 591
78 491 寻找周杰棍 63 728 624 335 399 1 447
78 492 江苏最急传说と破防 63 728 164 512 219 901

Currently at

78 489 place

SiranWitch needs another

3 103 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,490

Obsessions healed

531

Survivors healed while you are injured

637

Survivors healed while rest are injured

1,032

Survivors unhooked

2,253

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

235

Survivors healed that come to you first

203

Protection hits for unhooked survivors

215

Protection hits for carried survivors

26

Survivors saved using pallet

12

Survivors affected with boon totems

6,937

Survivors affected with speed boost

6

Recovered from dying state

208

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

19

Heals completed after all generators have been completed

23

Safe unhooks while broken

14

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

512

Repaired generators

2,217

Repaired damaged generators

754

Successful skill checks

31,572

Exit gates opened

149

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

216

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

93

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

189

Great skill checks while injured

461

Swap held Survivor items for new ones from chests (counts once per chest)

72

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

245

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

849

Hits dodged by vaults

53

Basic attacks and projectiles dodged

2,807

Escapes after stunning killer using pallet

261

Escapes from killer gasp

55

Hooks sabotaged

15

Chases escaped after being injured in this chase

996

Chases lost by hiding in locker

6

Revealed killer aura

3,461

Unhooked yourself

12

Amount of screams

8,080

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,320

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

226

Pallet stun the Killer while holding a rare, common, or uncommon item

138

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

386

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

5

Escapes with new item

63

Escapes with somebody else item

3

Escapes being injured with for over half a match

22

Escapes while being downed at most once

293

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

292

Escapes healthy or injured through hatch

19

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

91

Obsessions sacrificed

16

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

20

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

23

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

29

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

0

Make unique survivors scream

143

Survivors hit with haste effect

40

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

112

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

10

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

57

Killer vaults in chase

13

Survivors grabbed while performing a vault

1

Meters fallen

47

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

93

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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