Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,435,844

Max blood points amount spent on one character

5,370,000

Highest prestige level

11

Mystery boxes opened

163

Time played

505h 2m

Time played in last two weeks

49m

Blood points per hour

155,308

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

110

Survivor full load-out matches

582

Ultra rare addon warded without a protection ward

6

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

83

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 256 Jared 29 070 681 6 216 928
91 257 Ryo 29 064 984 395 73 296
91 258 IDrive 29 059 978 957 80 314
91 259 memphispup 29 055 203 288 188 802
91 260 Mac 29 055 170 926 5 43
91 261 كKoalaWarfare#PutinHasATinyWilly 29 053 831 1 234 0 0
91 262 андрійко 29 053 567 470 65 323

Currently at

91 259 place

memphispup needs another

4 775 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,483

Obsessions healed

377

Survivors healed while you are injured

431

Survivors healed while rest are injured

506

Survivors unhooked

1,363

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

199

Survivors healed that come to you first

120

Protection hits for unhooked survivors

59

Protection hits for carried survivors

63

Survivors saved using pallet

4

Survivors affected with boon totems

1,946

Survivors affected with speed boost

36

Recovered from dying state

149

Take a hit with the Endurance status effect

124

Survivors healed in the Basement

5

Heals completed after all generators have been completed

65

Safe unhooks while broken

9

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

409

Repaired generators

1,869

Repaired damaged generators

727

Successful skill checks

25,319

Exit gates opened

187

Hex totems cleansed

84

Hex totems blessed

0

Chests opened

128

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

133

Great skill checks while injured

496

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,825

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,852

Hits dodged by vaults

190

Basic attacks and projectiles dodged

2,803

Escapes after stunning killer using pallet

338

Escapes from killer gasp

52

Hooks sabotaged

74

Chases escaped after being injured in this chase

785

Chases lost by hiding in locker

17

Revealed killer aura

666

Unhooked yourself

14

Amount of screams

5,286

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

438

Perform a fast vault within 3 seconds of getting hit

260

Pallet stun the Killer while holding a rare, common, or uncommon item

217

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

354

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

49

Escapes with somebody else item

13

Escapes being injured with for over half a match

46

Escapes while being downed at most once

231

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

296

Escapes healthy or injured through hatch

17

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

462

Obsessions sacrificed

123

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

132

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

104

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

175

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

459

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

34

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

23

Make unique survivors scream

405

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

415

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

28

Survivors hit after they drop a pallet during chase

280

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

101

Killer vaults in chase

105

Survivors grabbed while performing a vault

2

Meters fallen

235

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

43

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

108

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

1,545

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

78

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

84

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

63

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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