Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

117,957,069

Max blood points amount spent on one character

12,368,000

Highest prestige level

100

Mystery boxes opened

609

Time played

970h 50m

Time played in last two weeks

0m

Blood points per hour

121,501

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

157

Survivor full load-out matches

1,785

Ultra rare addon warded without a protection ward

165

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

180

Ultra rare offering burned

129

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 618 Erhardt Eichel 50 560 615 94 432 2 146
78 619 BIG CHUNGUS 50 557 282 966 153 627
78 620 Micah @bandit 50 555 399 304 238 1 167
78 621 Shin Ryujin 50 555 163 419 360 1 186
78 622 BigoRyo 50 554 893 859 185 770
78 623 Mr. Rogers 50 550 372 1 309 155 756
78 624 ttvsuzyribeiroo 50 542 652 537 108 719

Currently at

78 621 place

Shin Ryujin needs another

236 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,451

Obsessions healed

539

Survivors healed while you are injured

810

Survivors healed while rest are injured

1,034

Survivors unhooked

2,583

Survivors saved (from dying state/hook) in endgame

96

Knocked (In dying state) survivors healed

484

Survivors healed that come to you first

260

Protection hits for unhooked survivors

241

Protection hits for carried survivors

162

Survivors saved using pallet

92

Survivors affected with boon totems

13,124

Survivors affected with speed boost

48

Recovered from dying state

359

Take a hit with the Endurance status effect

226

Survivors healed in the Basement

23

Heals completed after all generators have been completed

70

Safe unhooks while broken

3

Protection hits during End Game

38

Objective actions

Objective actions

Items depleted

264

Repaired generators

2,268

Repaired damaged generators

1,423

Successful skill checks

44,522

Exit gates opened

177

Hex totems cleansed

133

Hex totems blessed

1

Chests opened

410

Chests opened in basement

83

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

171

Great skill checks while injured

933

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

586

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,965

Hits dodged by vaults

649

Basic attacks and projectiles dodged

8,450

Escapes after stunning killer using pallet

1,254

Escapes from killer gasp

110

Hooks sabotaged

17

Chases escaped after being injured in this chase

2,463

Chases lost by hiding in locker

465

Revealed killer aura

168

Unhooked yourself

40

Amount of screams

10,152

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

2,100

Perform a fast vault within 3 seconds of getting hit

588

Pallet stun the Killer while holding a rare, common, or uncommon item

198

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

654

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

5

Escapes with new item

75

Escapes with somebody else item

20

Escapes being injured with for over half a match

140

Escapes while being downed at most once

428

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

513

Escapes healthy or injured through hatch

41

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

550

Obsessions sacrificed

139

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

98

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

409

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

238

Generators damaged with Undetectable effect

77

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

35

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

15

Make unique survivors scream

603

Survivors hit with haste effect

147

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

713

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

47

Survivors hit after they drop a pallet during chase

264

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

399

Killer vaults in chase

319

Survivors grabbed while performing a vault

9

Meters fallen

175

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

459

Blink attacks (The Nurse)

770

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

565

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

80

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

120

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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