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Káiser

76561198088031550

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,541,044

Max blood points amount spent on one character

2,752,160

Highest prestige level

10

Mystery boxes opened

273

Time played

364h 1m

Time played in last two weeks

0m

Blood points per hour

133,348

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

368

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

25

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 688 LuKaS 23 319 218 409 99 528
94 689 Kresh 23 319 035 165 42 230
94 690 Alucard 23 318 705 190 68 361
94 691 Káiser 23 318 287 102 290 1 229
94 692 adnap 23 313 173 445 103 584
94 693 SKelly118 23 311 247 65 93 264
94 694 Mathiildee 23 305 364 114 97 446

Currently at

94 691 place

Káiser needs another

418 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,053

Obsessions healed

196

Survivors healed while you are injured

209

Survivors healed while rest are injured

464

Survivors unhooked

1,399

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

132

Survivors healed that come to you first

45

Protection hits for unhooked survivors

105

Protection hits for carried survivors

23

Survivors saved using pallet

4

Survivors affected with boon totems

4,087

Survivors affected with speed boost

11

Recovered from dying state

50

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

384

Repaired generators

2,002

Repaired damaged generators

406

Successful skill checks

14,739

Exit gates opened

194

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

255

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

53

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,169

Hits dodged by vaults

144

Basic attacks and projectiles dodged

2,079

Escapes after stunning killer using pallet

221

Escapes from killer gasp

55

Hooks sabotaged

55

Chases escaped after being injured in this chase

428

Chases lost by hiding in locker

0

Revealed killer aura

233

Unhooked yourself

11

Amount of screams

2,424

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

154

Pallet stun the Killer while holding a rare, common, or uncommon item

85

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

432

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

2

Escapes with new item

83

Escapes with somebody else item

5

Escapes being injured with for over half a match

40

Escapes while being downed at most once

184

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

401

Escapes healthy or injured through hatch

19

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

104

Obsessions sacrificed

23

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

91

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

0

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

4

Make unique survivors scream

6

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

3

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

9

Survivors hit after they drop a pallet during chase

54

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

37

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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