Total blood points earned

815,148,021

Max blood points amount spent on one character

69,695,259

Time played

4691h 8m

Time played in last two weeks

47h 12m

Blood points per hour

173,764

Estimated playtime per role

99% Survivor

Killer 1%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,375

Survivor full load-out matches

5,970

Ultra rare addon warded without a protection ward

1,080

Survivor rank
Iridescent II

Iridescent II

5 / 5 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

46

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
7 959 Sics 796 616 542 2 586 4 835 15 395
7 960 海代 796 543 843 7 482 3 101 10 938
7 961 desti 796 432 456 7 283 2 434 13 023
7 962 Crack 796 366 014 232 5 451 25 094
7 963 Norman 796 206 437 7 289 3 390 14 443
7 964 tv/Thurmommy 796 143 428 1 186 4 356 17 585
7 965 杀机欧皇上钩就欧 796 126 138 851 4 616 18 144

Currently at

7 962 place

Crack needs another

66 442 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

17,363

Obsessions healed

2,932

Survivors healed while you are injured

4,803

Survivors healed while rest are injured

5,527

Survivors unhooked

19,893

Survivors saved (from dying state/hook) in endgame

830

Knocked (In dying state) survivors healed

2,768

Survivors healed that come to you first

1,216

Protection hits for unhooked survivors

2,074

Protection hits for carried survivors

830

Survivors saved using pallet

117

Survivors affected with boon totems

36,378

Survivors affected with speed boost

80

Recovered from dying state

1,109

Take a hit with the Endurance status effect

944

Survivors healed in the Basement

22

Heals completed after all generators have been completed

372

Safe unhooks while broken

25

Protection hits during End Game

165

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

4,664

Items depleted

3,478

Repaired generators

25,334

Repaired damaged generators

15,818

Successful skill checks

220,242

Exit gates opened

2,632

Hex totems cleansed

1,115

Hex totems blessed

22

Chests opened

2,896

Chests opened in basement

255

Escapes when playing without any perk and repaired generator(s)

391

Matches with 300+ seconds of repairing generators

1,548

Matches in that picked up and used special item

918

Great skill checks while injured

4,669

Swap held Survivor items for new ones from chests (counts once per chest)

190

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

7,677

Finished repairs of generators while injured

377

Chests opened with a key

33

Boldness actions

Boldness actions

Vaults in chase

19,219

Hits dodged by vaults

1,539

Basic attacks and projectiles dodged

23,771

Escapes after stunning killer using pallet

3,935

Escapes from killer gasp

306

Hooks sabotaged

666

Chases escaped after being injured in this chase

9,773

Chases lost by hiding in locker

75

Revealed killer aura

2,068

Unhooked yourself

168

Amount of screams

33,954

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

20,040

Blind killer using flashlight

690

Perform a fast vault within 3 seconds of getting hit

1,167

Pallet stun the Killer while holding a rare, common, or uncommon item

1,393

Trials where you've revealed or seen the Killer's aura 11+ times

5,411

Escapes

Escapes

Total escapes

5,503

Escapes crawling (In dying state) through exit gates

392

Escapes through hatch

479

Escapes through hatch crawling (In dying state)

44

Escapes with new item

1,110

Escapes with somebody else item

139

Escapes being injured with for over half a match

732

Escapes while being downed at most once

2,639

Escapes after unhooked yourself

41

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

15

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

4,632

Escapes healthy or injured through hatch

435

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

54

Campbell's Chapel (Upstairs Main Building)

62

Family Residence (Main Building)

47

Sanctum of Wrath (Upstairs on Shrine)

35

Mother's Dwelling (Upstairs Cottage)

56

Temple of Purgation (Main Building Basement)

33

The Pale Rose (Steamboat)

53

The Game (Bathroom)

44

Mount Ormond Resort (Chalet/Main Building)

65

Dead Dawg Saloon (Upstairs Saloon)

75

Treatment Theatre (Operation Theatre)

53

Midwich Elementary School

42

Raccoon City Police Station (1st Floor Main Hall)

45

Eyrie of Crows (Inside Eyrie)

45

Garden of Joy (Upstairs Main Building)

27

Shattered Square (Upstairs Main Building)

30

Shelter Woods (by Command Centre)

18

Toba Landing repair (Upstairs Main Building)

26

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

59

Killer statistics

Killer statistics

Kills

Kills

Hooks

232

Obsessions sacrificed

18

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

9

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

170

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

1

Make unique survivors scream

20

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

26

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

34

Survivors hit after they drop a pallet during chase

75

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

3

Killer vaults in chase

2

Survivors grabbed while performing a vault

1

Meters fallen

4

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

87

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

354

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

521

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

24

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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