Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,674,136

Max blood points amount spent on one character

12,657,827

Highest prestige level

10

Mystery boxes opened

552

Time played

891h 38m

Time played in last two weeks

0m

Blood points per hour

119,639

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

237

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

654

Killer full load-out matches

1,524

Ultra rare offering burned

87

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 702 Lokar 99 892 780 855 1 055 4 056
61 703 Az ii M oo v 99 892 521 584 448 2 230
61 704 Hqdildo 99 890 476 706 891 3 477
61 705 Radix Malorum 99 882 483 2 951 164 730
61 706 Dwang 99 878 815 145 914 4 191
61 707 TyleeADttv 99 876 127 382 441 1 631
61 708 alo 99 866 806 150 364 1 674

Currently at

61 705 place

Radix Malorum needs another

7 993 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

491

Obsessions healed

98

Survivors healed while you are injured

126

Survivors healed while rest are injured

202

Survivors unhooked

602

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

46

Protection hits for unhooked survivors

52

Protection hits for carried survivors

9

Survivors saved using pallet

3

Survivors affected with boon totems

403

Survivors affected with speed boost

1

Recovered from dying state

58

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

55

Heals completed after all generators have been completed

14

Safe unhooks while broken

31

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

550

Repaired generators

796

Repaired damaged generators

242

Successful skill checks

10,128

Exit gates opened

82

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

183

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

95

Great skill checks while injured

302

Swap held Survivor items for new ones from chests (counts once per chest)

68

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,530

Finished repairs of generators while injured

98

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

485

Hits dodged by vaults

46

Basic attacks and projectiles dodged

805

Escapes after stunning killer using pallet

104

Escapes from killer gasp

33

Hooks sabotaged

20

Chases escaped after being injured in this chase

272

Chases lost by hiding in locker

7

Revealed killer aura

353

Unhooked yourself

8

Amount of screams

1,827

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

81

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

183

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

54

Escapes with somebody else item

3

Escapes being injured with for over half a match

41

Escapes while being downed at most once

103

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,082

Obsessions sacrificed

652

Kills (Memento mories)

435

Kills (Memento mories) or sacrifices after last generator

840

All survivors sacrificed or killed (Memento Mori) before the last generator

277

Hooks

Hooks

Different survivors hooked in basement

506

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

272

Survivors hooked before single generator was repaired

1,627

Survivors hooked in endgame

479

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,145

Generators damaged with Undetectable effect

227

Survivors grabbed while repairing a generator

135

Survivors grabbed while cleansing a totem

12

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

738

Survivors injured while in the basement

52

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

407

Oblivious effect applied

1,173

Survivors with Exposed effect downed

1,026

Survivors downed while carrying another survivor

175

Make unique survivors scream

3,113

Survivors hit with haste effect

707

Injure or down survivors who are Hindered

260

Survivors that holding Special Item hit

524

Survivors downed next to a raised pallet

3,972

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

217

Hatches closed

200

Survivors hit after they drop a pallet during chase

2,297

Survivors hit while carrying another survivor

495

Survivors detected using killer instinct

3,757

Killer vaults in chase

996

Survivors grabbed while performing a vault

61

Meters fallen

3,150

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

281

Blink attacks (The Nurse)

2,033

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

216

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

432

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

380

Trials where all survivors suffered from madness 3 (The Doctor)

116

Hatchets thrown (The Huntress)

982

Survivors put to sleep (The Nightmare)

292

Reverse bear-traps put on survivors (The Pig)

163

Survivors sent to Cage of Atonement (The Executioner)

187

Survivors hit with Lethal Rush (The Blight)

282

Max Lacerations dealt (The Trickster)

228

Survivors with Broken effect downed

508

Condemned survivors (The Onryō)

197

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

195

Survivors hit during Tail attack (The Xenomorph)

75

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

546

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

140

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

116

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

55

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

198

Intoxicated survivors downed (The Clown)

45

Survivors downed after phase walk (The Spirit)

239

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

47

Marked survivors downed (The Ghostface)

191

Survivors downed with Demon Fury (The Oni)

157

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

130

Survivors downed with Dire Crows (The Artist)

80

Survivors downed during Nightfall (The Dredge)

197

Down survivor you recently teleported to (The Singularity)

302

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

56

Killer abilities chart

Killer abilities chart

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