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Terro

76561198087601164

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,767,797

Max blood points amount spent on one character

7,569,931

Highest prestige level

10

Mystery boxes opened

491

Time played

389h 32m

Time played in last two weeks

2m

Blood points per hour

107,225

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

44

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

84

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 104 Cian 22 556 432 133 316 1 314
94 105 Briar Feet Lover 22 553 474 573 123 443
94 106 Cardinal 22 551 824 155 81 323
94 107 Terro 22 550 849 261 395 1 394
94 108 T0MAS12345 22 549 653 118 287 1 072
94 109 catmutual 22 547 744 137 68 293
94 110 calheiros 22 542 056 485 91 393

Currently at

94 107 place

Terro needs another

975 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

986

Obsessions healed

88

Survivors healed while you are injured

148

Survivors healed while rest are injured

150

Survivors unhooked

1,182

Survivors saved (from dying state/hook) in endgame

79

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

33

Protection hits for unhooked survivors

104

Protection hits for carried survivors

32

Survivors saved using pallet

1

Survivors affected with boon totems

1,174

Survivors affected with speed boost

12

Recovered from dying state

40

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

13

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

156

Repaired generators

1,676

Repaired damaged generators

641

Successful skill checks

11,726

Exit gates opened

251

Hex totems cleansed

92

Hex totems blessed

0

Chests opened

269

Chests opened in basement

43

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

19

Great skill checks while injured

120

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

482

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,046

Hits dodged by vaults

87

Basic attacks and projectiles dodged

526

Escapes after stunning killer using pallet

66

Escapes from killer gasp

21

Hooks sabotaged

25

Chases escaped after being injured in this chase

249

Chases lost by hiding in locker

0

Revealed killer aura

65

Unhooked yourself

8

Amount of screams

1,283

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

301

Escapes

Escapes

Total escapes

446

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

4

Escapes with new item

113

Escapes with somebody else item

18

Escapes being injured with for over half a match

19

Escapes while being downed at most once

119

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

360

Escapes healthy or injured through hatch

53

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

449

Obsessions sacrificed

55

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

105

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

203

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

9

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

2

Make unique survivors scream

323

Survivors hit with haste effect

139

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

345

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

19

Survivors hit after they drop a pallet during chase

124

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

0

Killer vaults in chase

114

Survivors grabbed while performing a vault

3

Meters fallen

233

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

4

Blink attacks (The Nurse)

177

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

161

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

606

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

58

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

59

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

128

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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