Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,491,962

Max blood points amount spent on one character

9,808,500

Highest prestige level

9

Mystery boxes opened

807

Time played

1100h 51m

Time played in last two weeks

0m

Blood points per hour

101,278

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

706

Ultra rare addon warded without a protection ward

56

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

423

Killer full load-out matches

1,005

Ultra rare offering burned

42

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 237 NicoComoLoquita 111 516 097 2 132 655 2 514
57 238 Mina 111 504 518 252 786 3 470
57 239 chipi chipi 111 501 594 796 698 3 061
57 240 FURRYMASTER82 111 491 962 3 212 569 2 218
57 241 [absolute] cryozere 111 489 681 2 469 339 1 145
57 242 kstadum42 111 475 189 776 868 4 062
57 243 pluto 111 458 462 673 477 1 838

Currently at

57 240 place

FURRYMASTER82 needs another

9 632 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,423

Obsessions healed

19

Survivors healed while you are injured

195

Survivors healed while rest are injured

20

Survivors unhooked

1,915

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

43

Survivors healed that come to you first

3

Protection hits for unhooked survivors

451

Protection hits for carried survivors

62

Survivors saved using pallet

0

Survivors affected with boon totems

22

Survivors affected with speed boost

2

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

11

Repaired generators

2,218

Repaired damaged generators

562

Successful skill checks

10,656

Exit gates opened

136

Hex totems cleansed

51

Hex totems blessed

0

Chests opened

253

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

0

Great skill checks while injured

19

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,172

Hits dodged by vaults

139

Basic attacks and projectiles dodged

85

Escapes after stunning killer using pallet

13

Escapes from killer gasp

13

Hooks sabotaged

65

Chases escaped after being injured in this chase

12

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

18

Amount of screams

48

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

569

Escapes crawling (In dying state) through exit gates

104

Escapes through hatch

119

Escapes through hatch crawling (In dying state)

2

Escapes with new item

153

Escapes with somebody else item

16

Escapes being injured with for over half a match

47

Escapes while being downed at most once

80

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

346

Escapes healthy or injured through hatch

117

Escaped by

79% Exit Gates

Hatch 21%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,212

Obsessions sacrificed

435

Kills (Memento mories)

125

Kills (Memento mories) or sacrifices after last generator

429

All survivors sacrificed or killed (Memento Mori) before the last generator

184

Hooks

Hooks

Different survivors hooked in basement

685

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,008

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

1

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

94

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

94

Survivors hit after they drop a pallet during chase

700

Survivors hit while carrying another survivor

159

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

182

Uncloak attacks (The Wraith)

767

Blink attacks (The Nurse)

1,028

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

386

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

680

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

1,509

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

3,373

Survivors put to sleep (The Nightmare)

594

Reverse bear-traps put on survivors (The Pig)

132

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,152

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

349

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

105

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

90

Marked survivors downed (The Ghostface)

107

Survivors downed with Demon Fury (The Oni)

38

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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