Overall statistics
Account overall
Total blood points earned
196,941,482
Max blood points amount spent on one character
14,536,594
Highest prestige level
12
Mystery boxes opened
1,525
Time played
1582h 19m
Time played in last two weeks
0m
Blood points per hour
124,464
Estimated playtime per role
91% Survivor
Killer 9%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
314
Survivor full load-out matches
298
Ultra rare addon warded without a protection ward
72
Ash II
32 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
126
Killer full load-out matches
95
Ultra rare offering burned
4
Ash IV
12 / 42
KillerLeaderboards
Currently at
36 998 place
Meerjungfraumann needs another
11 495 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,874
Obsessions healed
602
Survivors healed while you are injured
960
Survivors healed while rest are injured
774
Survivors unhooked
5,717
Survivors saved (from dying state/hook) in endgame
270
Knocked (In dying state) survivors healed
492
Survivors healed that come to you first
168
Protection hits for unhooked survivors
733
Protection hits for carried survivors
177
Survivors saved using pallet
11
Survivors affected with boon totems
7,625
Survivors affected with speed boost
7
Recovered from dying state
30
Take a hit with the Endurance status effect
21
Survivors healed in the Basement
0
Heals completed after all generators have been completed
7
Safe unhooks while broken
0
Protection hits during End Game
1
Objective actions
Items depleted
434
Repaired generators
8,148
Repaired damaged generators
3,530
Successful skill checks
69,572
Exit gates opened
815
Hex totems cleansed
587
Hex totems blessed
5
Chests opened
865
Chests opened in basement
161
Escapes when playing without any perk and repaired generator(s)
16
Matches with 300+ seconds of repairing generators
20
Matches in that picked up and used special item
34
Great skill checks while injured
101
Swap held Survivor items for new ones from chests (counts once per chest)
2
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
7,065
Hits dodged by vaults
608
Basic attacks and projectiles dodged
5,545
Escapes after stunning killer using pallet
634
Escapes from killer gasp
127
Hooks sabotaged
107
Chases escaped after being injured in this chase
2,051
Chases lost by hiding in locker
22
Revealed killer aura
133
Unhooked yourself
23
Amount of screams
1,362
Reveal the Killer's aura for a total of 60 seconds in a single trial
180
Blind killer using flashlight
3
Perform a fast vault within 3 seconds of getting hit
23
Pallet stun the Killer while holding a rare, common, or uncommon item
7
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,861
Escapes crawling (In dying state) through exit gates
167
Escapes through hatch
158
Escapes through hatch crawling (In dying state)
21
Escapes with new item
446
Escapes with somebody else item
51
Escapes being injured with for over half a match
241
Escapes while being downed at most once
863
Escapes after unhooked yourself
8
Escapes as obsession without getting a hit as last survivor
6
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
8
Escapes through exit gates
1,536
Escapes healthy or injured through hatch
137
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
30
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
22
Sanctum of Wrath (Upstairs on Shrine)
13
Mother's Dwelling (Upstairs Cottage)
23
Temple of Purgation (Main Building Basement)
15
The Pale Rose (Steamboat)
15
The Game (Bathroom)
32
Mount Ormond Resort (Chalet/Main Building)
29
Dead Dawg Saloon (Upstairs Saloon)
22
Treatment Theatre (Operation Theatre)
23
Midwich Elementary School
8
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
14
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
634
Obsessions sacrificed
103
Kills (Memento mories)
12
Kills (Memento mories) or sacrifices after last generator
126
All survivors sacrificed or killed (Memento Mori) before the last generator
101
Hooks
Different survivors hooked in basement
151
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
47
Survivors hooked before single generator was repaired
48
Survivors hooked in endgame
27
Territory protection
Generators damaged with at least one survivor hooked
532
Generators damaged with Undetectable effect
8
Survivors grabbed while repairing a generator
15
Survivors grabbed while cleansing a totem
4
Generators protection
76% Protected
Unprotected 24%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
54
Oblivious effect applied
39
Survivors with Exposed effect downed
8
Survivors downed while carrying another survivor
5
Make unique survivors scream
0
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
177
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
4
Hatches closed
65
Survivors hit after they drop a pallet during chase
403
Survivors hit while carrying another survivor
63
Survivors detected using killer instinct
142
Killer vaults in chase
12
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
7
Uncloak attacks (The Wraith)
137
Blink attacks (The Nurse)
20
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
29
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
134
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
418
Trials where all survivors suffered from madness 3 (The Doctor)
38
Hatchets thrown (The Huntress)
106
Survivors put to sleep (The Nightmare)
187
Reverse bear-traps put on survivors (The Pig)
26
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
19
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
23
Intoxicated survivors downed (The Clown)
31
Survivors downed after phase walk (The Spirit)
29
Deep wounded survivors downed (The Legion)
45
Survivors downed while having max Sickness (The Plague)
54
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
131
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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