Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,939,001

Max blood points amount spent on one character

3,054,000

Highest prestige level

39

Mystery boxes opened

125

Time played

380h 2m

Time played in last two weeks

6h 41m

Blood points per hour

112,987

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

458

Ultra rare addon warded without a protection ward

73

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

30

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 587 orange321 14 496 069 57 82 382
102 588 v_white 14 495 960 300 62 229
102 589 ZeroTwoToT 14 494 988 132 99 489
102 590 Tomenoble 14 494 586 81 212 914
102 591 xEliisax 14 492 768 744 1 325 359
102 592 The Gypsy Woman 14 492 465 367 3 7
102 593 guedes 14 490 421 230 91 424

Currently at

102 590 place

Tomenoble needs another

402 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

713

Obsessions healed

124

Survivors healed while you are injured

160

Survivors healed while rest are injured

169

Survivors unhooked

815

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

61

Protection hits for unhooked survivors

42

Protection hits for carried survivors

24

Survivors saved using pallet

0

Survivors affected with boon totems

339

Survivors affected with speed boost

11

Recovered from dying state

80

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

2

Heals completed after all generators have been completed

43

Safe unhooks while broken

1

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

280

Repaired generators

1,644

Repaired damaged generators

588

Successful skill checks

15,244

Exit gates opened

170

Hex totems cleansed

61

Hex totems blessed

0

Chests opened

113

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3,600

Matches in that picked up and used special item

35

Great skill checks while injured

300

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,958

Finished repairs of generators while injured

141

Chests opened with a key

14

Boldness actions

Boldness actions

Vaults in chase

1,325

Hits dodged by vaults

164

Basic attacks and projectiles dodged

1,597

Escapes after stunning killer using pallet

164

Escapes from killer gasp

36

Hooks sabotaged

22

Chases escaped after being injured in this chase

404

Chases lost by hiding in locker

0

Revealed killer aura

523

Unhooked yourself

22

Amount of screams

2,623

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

147

Pallet stun the Killer while holding a rare, common, or uncommon item

127

Trials where you've revealed or seen the Killer's aura 11+ times

283

Escapes

Escapes

Total escapes

357

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

2

Escapes with new item

38

Escapes with somebody else item

8

Escapes being injured with for over half a match

33

Escapes while being downed at most once

105

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

304

Escapes healthy or injured through hatch

35

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

149

Obsessions sacrificed

27

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

30

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

85

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

27

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

1

Make unique survivors scream

104

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

112

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

8

Survivors hit after they drop a pallet during chase

75

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

0

Killer vaults in chase

7

Survivors grabbed while performing a vault

0

Meters fallen

113

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

155

Blink attacks (The Nurse)

188

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

266

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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