Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,197,473

Max blood points amount spent on one character

5,086,640

Highest prestige level

33

Mystery boxes opened

488

Time played

345h 1m

Time played in last two weeks

3m

Blood points per hour

232,445

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

443

Ultra rare addon warded without a protection ward

183

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

127

Ultra rare offering burned

34

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 994 anderdingus 80 197 473 457 356 1 381
73 995 Leon's House Hubby 72 247 646 83 753 3 306
73 997 󠀡󠀡 72 244 120 629 597 2 665
73 998 Squidzoid 72 237 059 13 010 723 2 757
73 999 PRAISE 72 236 558 1 501 325 1 444
74 000 Razmak nica. 72 235 349 265 596 1 852

Currently at

73 997 place

󠀡󠀡 needs another

1 155 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,151

Obsessions healed

276

Survivors healed while you are injured

221

Survivors healed while rest are injured

307

Survivors unhooked

1,478

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

134

Survivors healed that come to you first

89

Protection hits for unhooked survivors

113

Protection hits for carried survivors

25

Survivors saved using pallet

6

Survivors affected with boon totems

2,899

Survivors affected with speed boost

5

Recovered from dying state

28

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

7

Heals completed after all generators have been completed

18

Safe unhooks while broken

3

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

270

Repaired generators

1,381

Repaired damaged generators

1,193

Successful skill checks

17,412

Exit gates opened

188

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

165

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

69

Great skill checks while injured

193

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

240

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,487

Hits dodged by vaults

102

Basic attacks and projectiles dodged

1,539

Escapes after stunning killer using pallet

309

Escapes from killer gasp

21

Hooks sabotaged

21

Chases escaped after being injured in this chase

709

Chases lost by hiding in locker

3

Revealed killer aura

689

Unhooked yourself

7

Amount of screams

1,836

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

102

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

356

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

9

Escapes with new item

52

Escapes with somebody else item

6

Escapes being injured with for over half a match

28

Escapes while being downed at most once

192

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

283

Escapes healthy or injured through hatch

38

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

457

Obsessions sacrificed

98

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

216

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

5

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

126

Oblivious effect applied

386

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

13

Make unique survivors scream

627

Survivors hit with haste effect

308

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

619

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

40

Survivors hit after they drop a pallet during chase

246

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

492

Killer vaults in chase

125

Survivors grabbed while performing a vault

2

Meters fallen

324

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

94

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

375

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

89

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

91

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

138

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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