Total blood points earned

573,402,684

Max blood points amount spent on one character

53,118,785

Time played

3978h 52m

Time played in last two weeks

10h 53m

Blood points per hour

144,112

Estimated playtime per role

100% Survivor

Killer 0%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,227

Survivor full load-out matches

1,698

Ultra rare addon warded without a protection ward

279

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

12

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
14 691 Stee 570 251 757 5 387 3 392 13 241
14 692 Peaches En Regalia 570 217 187 10 318 1 387 4 915
14 693 harukita 570 156 191 12 285 1 297 5 396
14 694 Sar 570 133 874 42 5 235 18 010
14 695 SimlishGal 570 117 791 2 281 3 482 17 712
14 696 Demonically Inspired 570 087 968 7 264 1 801 6 560
14 697 Voffko 570 006 708 4 030 2 457 11 299

Currently at

14 694 place

Sar needs another

22 317 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

16,794

Obsessions healed

3,936

Survivors healed while you are injured

3,447

Survivors healed while rest are injured

5,265

Survivors unhooked

20,616

Survivors saved (from dying state/hook) in endgame

629

Knocked (In dying state) survivors healed

2,785

Survivors healed that come to you first

1,018

Protection hits for unhooked survivors

2,606

Protection hits for carried survivors

805

Survivors saved using pallet

85

Survivors affected with boon totems

32,165

Survivors affected with speed boost

17

Recovered from dying state

361

Take a hit with the Endurance status effect

435

Survivors healed in the Basement

16

Heals completed after all generators have been completed

50

Safe unhooks while broken

8

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,381

Items depleted

3,879

Repaired generators

18,031

Repaired damaged generators

12,726

Successful skill checks

221,461

Exit gates opened

2,220

Hex totems cleansed

1,502

Hex totems blessed

0

Chests opened

1,436

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

76

Matches with 300+ seconds of repairing generators

23

Matches in that picked up and used special item

273

Great skill checks while injured

369

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,629

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

18,324

Hits dodged by vaults

1,636

Basic attacks and projectiles dodged

29,081

Escapes after stunning killer using pallet

4,778

Escapes from killer gasp

478

Hooks sabotaged

240

Chases escaped after being injured in this chase

11,305

Chases lost by hiding in locker

53

Revealed killer aura

10,275

Unhooked yourself

85

Amount of screams

13,520

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,480

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

235

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

748

Escapes

Escapes

Total escapes

5,238

Escapes crawling (In dying state) through exit gates

385

Escapes through hatch

507

Escapes through hatch crawling (In dying state)

128

Escapes with new item

555

Escapes with somebody else item

145

Escapes being injured with for over half a match

385

Escapes while being downed at most once

3,515

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

18

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

4,346

Escapes healthy or injured through hatch

379

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

20

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

19

The Game (Bathroom)

60

Mount Ormond Resort (Chalet/Main Building)

67

Dead Dawg Saloon (Upstairs Saloon)

55

Treatment Theatre (Operation Theatre)

56

Midwich Elementary School

60

Raccoon City Police Station (1st Floor Main Hall)

50

Eyrie of Crows (Inside Eyrie)

62

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

41

Killer statistics

Killer statistics

Kills

Kills

Hooks

42

Obsessions sacrificed

13

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

12

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

28

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

2

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

18

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

2

Survivors hit after they drop a pallet during chase

18

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

14

Killer vaults in chase

5

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

238

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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