Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

133,498,642

Max blood points amount spent on one character

12,400,000

Highest prestige level

100

Mystery boxes opened

453

Time played

838h 54m

Time played in last two weeks

51h 56m

Blood points per hour

2,652

Estimated playtime per role

Survivor 89%
Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

212

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

915

Ultra rare addon warded without a protection ward

248

Items depleted

1,081

Survivor Adepts

Adepts got 4
Adepts left 47
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

30

Killer rank

Ash IV, 1 pipes

Killer full load-out matches

94

Ultra rare offering burned

11

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,719

Obsessions healed

490

Survivors healed while you are injured

575

Survivors healed while rest are injured

997

Survivors unhooked

2,935

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

360

Survivors healed that come to you first

165

Protection hits for unhooked survivors

250

Protection hits for carried survivors

102

Survivors saved using pallet

4

Survivors affected with boon totems

2,710

Survivors affected with speed boost

4

Recovered from dying state

136

Take a hit with the Endurance status effect

183

Survivors healed in the Basement

4

Heals completed after all generators have been completed

161

Safe unhooks while broken

41

Protection hits during End Game

64

Objective actions

Objective actions

Repaired generators

3,634

Repaired damaged generators

1,158

Successful skill checks

36,186

Exit gates opened

358

Hex totems cleansed

183

Hex totems blessed

0

Chests opened

872

Chests opened in basement

113

Escapes when playing without any perk and repaired generator(s)

75

Matches with 300+ seconds of repairing generators

1,208

Matches in that picked up and used special item

268

Great skill checks while injured

758

Swap held Survivor items for new ones from chests (counts once per chest)

169

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,056

Finished repairs of generators while injured

253

Chests opened with a key

28

Boldness actions

Boldness actions

Vaults in chase

3,347

Hits dodged by vaults

299

Basic attacks and projectiles dodged

4,100

Escapes after stunning killer using pallet

644

Escapes from killer gasp

51

Hooks sabotaged

149

Chases escaped after being injured in this chase

1,128

Chases lost by hiding in locker

4

Revealed killer aura

802

Unhooked yourself

27

Amount of screams

7,012

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,480

Blind killer using flashlight

300

Perform a fast vault within 3 seconds of getting hit

453

Pallet stun the Killer while holding a rare, common, or uncommon item

381

Trials where you've revealed or seen the Killer's aura 11+ times

629

Escapes

Escapes

Total escapes

775

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

6

Escapes with new item

299

Escapes with somebody else item

33

Escapes being injured with for over half a match

89

Escapes while being downed at most once

515

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

636

Escapes healthy or injured through hatch

66

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

9

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

343

Obsessions sacrificed

49

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

26

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

190

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 69%
Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

14

Make unique survivors scream

51

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

51

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

40

Survivors hit after they drop a pallet during chase

133

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

0

Killer vaults in chase

24

Survivors grabbed while performing a vault

1

Meters fallen

101

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!