Overall statistics
Account overall
Total blood points earned
176,377,204
Max blood points amount spent on one character
13,382,492
Highest prestige level
41
Mystery boxes opened
1,226
Time played
1248h 55m
Time played in last two weeks
3h 42m
Blood points per hour
141,224
Estimated playtime per role
84% Survivor
Killer 16%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
221
Survivor full load-out matches
1,968
Ultra rare addon warded without a protection ward
350
Ash III
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
182
Killer full load-out matches
288
Ultra rare offering burned
27
Ash IV
0 / 42
KillerLeaderboards
Currently at
53 321 place
Asphyxiate Me needs another
4 481 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,368
Obsessions healed
1,174
Survivors healed while you are injured
1,424
Survivors healed while rest are injured
1,549
Survivors unhooked
5,303
Survivors saved (from dying state/hook) in endgame
158
Knocked (In dying state) survivors healed
866
Survivors healed that come to you first
312
Protection hits for unhooked survivors
422
Protection hits for carried survivors
197
Survivors saved using pallet
27
Survivors affected with boon totems
3,751
Survivors affected with speed boost
4
Recovered from dying state
332
Take a hit with the Endurance status effect
177
Survivors healed in the Basement
2
Heals completed after all generators have been completed
6
Safe unhooks while broken
5
Protection hits during End Game
1
Objective actions
Items depleted
1,380
Repaired generators
5,105
Repaired damaged generators
2,999
Successful skill checks
58,783
Exit gates opened
359
Hex totems cleansed
171
Hex totems blessed
1
Chests opened
304
Chests opened in basement
36
Escapes when playing without any perk and repaired generator(s)
5
Matches with 300+ seconds of repairing generators
11
Matches in that picked up and used special item
122
Great skill checks while injured
268
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
90
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
5,729
Hits dodged by vaults
452
Basic attacks and projectiles dodged
7,006
Escapes after stunning killer using pallet
770
Escapes from killer gasp
161
Hooks sabotaged
82
Chases escaped after being injured in this chase
2,233
Chases lost by hiding in locker
10
Revealed killer aura
663
Unhooked yourself
24
Amount of screams
8,727
Reveal the Killer's aura for a total of 60 seconds in a single trial
960
Blind killer using flashlight
103
Perform a fast vault within 3 seconds of getting hit
54
Pallet stun the Killer while holding a rare, common, or uncommon item
48
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
986
Escapes crawling (In dying state) through exit gates
93
Escapes through hatch
112
Escapes through hatch crawling (In dying state)
13
Escapes with new item
125
Escapes with somebody else item
11
Escapes being injured with for over half a match
74
Escapes while being downed at most once
514
Escapes after unhooked yourself
6
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
6
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
781
Escapes healthy or injured through hatch
99
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
10
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
5
Sanctum of Wrath (Upstairs on Shrine)
7
Mother's Dwelling (Upstairs Cottage)
9
Temple of Purgation (Main Building Basement)
8
The Pale Rose (Steamboat)
5
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
8
Dead Dawg Saloon (Upstairs Saloon)
14
Treatment Theatre (Operation Theatre)
21
Midwich Elementary School
21
Raccoon City Police Station (1st Floor Main Hall)
17
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
16
Killer statistics
Kills
Hooks
793
Obsessions sacrificed
162
Kills (Memento mories)
68
Kills (Memento mories) or sacrifices after last generator
130
All survivors sacrificed or killed (Memento Mori) before the last generator
97
Hooks
Different survivors hooked in basement
69
Basement trees (3 or 4 survivors hooked in basement in this same time)
4
Survivors hooked while all remaining were injured
112
Survivors hooked before single generator was repaired
419
Survivors hooked in endgame
72
Territory protection
Generators damaged with at least one survivor hooked
257
Generators damaged with Undetectable effect
294
Survivors grabbed while repairing a generator
65
Survivors grabbed while cleansing a totem
26
Generators protection
75% Protected
Unprotected 25%
Hit survivors with a basic attack while you are Undetectable
93
Survivors injured while in the basement
3
Downs and effects
Survivors with Oblivious effect downed
168
Oblivious effect applied
210
Survivors with Exposed effect downed
197
Survivors downed while carrying another survivor
10
Make unique survivors scream
1,109
Survivors hit with haste effect
652
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
1,022
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
64
Hatches closed
77
Survivors hit after they drop a pallet during chase
540
Survivors hit while carrying another survivor
58
Survivors detected using killer instinct
57
Killer vaults in chase
268
Survivors grabbed while performing a vault
3
Meters fallen
6
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
981
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
88
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
568
Trials where all survivors suffered from madness 3 (The Doctor)
203
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
9
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
28
Survivors downed with Demon Fury (The Oni)
71
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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