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SanZakk

76561198084717590

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

134,649,755

Max blood points amount spent on one character

22,121,749

Highest prestige level

81

Mystery boxes opened

868

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

164

Survivor full load-out matches

1,966

Ultra rare addon warded without a protection ward

343

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

113

Killer full load-out matches

161

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 275 FunDog911 22 600 390 947 45 182
93 276 LEOS.XX 22 577 064 313 124 539
93 277 LambdaEpsilonOmega 22 574 553 222 322 1 422
93 278 SanZakk 22 571 037 2 204 997
93 279 natti 22 571 007 286 645 2 627
93 280 KissBoy 22 569 470 208 82 349
93 281 Dark 22 568 159 22 142 623

Currently at

93 278 place

SanZakk needs another

3 516 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,663

Obsessions healed

694

Survivors healed while you are injured

848

Survivors healed while rest are injured

1,071

Survivors unhooked

3,405

Survivors saved (from dying state/hook) in endgame

124

Knocked (In dying state) survivors healed

499

Survivors healed that come to you first

262

Protection hits for unhooked survivors

478

Protection hits for carried survivors

333

Survivors saved using pallet

18

Survivors affected with boon totems

4,794

Survivors affected with speed boost

0

Recovered from dying state

716

Take a hit with the Endurance status effect

238

Survivors healed in the Basement

23

Heals completed after all generators have been completed

84

Safe unhooks while broken

12

Protection hits during End Game

56

Objective actions

Objective actions

Items depleted

666

Repaired generators

4,058

Repaired damaged generators

1,602

Successful skill checks

62,536

Exit gates opened

386

Hex totems cleansed

132

Hex totems blessed

3

Chests opened

404

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

259

Great skill checks while injured

822

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,730

Finished repairs of generators while injured

149

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,000

Hits dodged by vaults

225

Basic attacks and projectiles dodged

6,190

Escapes after stunning killer using pallet

664

Escapes from killer gasp

547

Hooks sabotaged

435

Chases escaped after being injured in this chase

1,959

Chases lost by hiding in locker

23

Revealed killer aura

264

Unhooked yourself

34

Amount of screams

16,806

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

715

Perform a fast vault within 3 seconds of getting hit

263

Pallet stun the Killer while holding a rare, common, or uncommon item

223

Trials where you've revealed or seen the Killer's aura 11+ times

42

Escapes

Escapes

Total escapes

768

Escapes crawling (In dying state) through exit gates

122

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

5

Escapes with new item

65

Escapes with somebody else item

10

Escapes being injured with for over half a match

113

Escapes while being downed at most once

455

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

596

Escapes healthy or injured through hatch

45

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

508

Obsessions sacrificed

120

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

106

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

146

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

248

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

334

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

44

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

32

Make unique survivors scream

811

Survivors hit with haste effect

269

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

223

Survivors downed next to a raised pallet

664

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

44

Survivors hit after they drop a pallet during chase

523

Survivors hit while carrying another survivor

75

Survivors detected using killer instinct

1,595

Killer vaults in chase

827

Survivors grabbed while performing a vault

2

Meters fallen

512

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

133

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

37

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

424

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

34

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

293

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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