Total blood points earned

231,704,127

Max blood points amount spent on one character

28,880,492

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

25% Survivor

Killer 75%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

91

Survivor full load-out matches

1,199

Ultra rare addon warded without a protection ward

321

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,390

Killer full load-out matches

2,267

Ultra rare offering burned

255

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
42 407 FERHUNDE 231 720 540 199 862 4 700
42 408 lynncomme 231 708 985 1 353 1 097 4 090
42 409 Mokra łechtaczka 231 704 516 1 621 918 4 156
42 410 JAKSEBAR 231 704 127 6 392 525 2 633
42 411 Vacrux 231 702 675 1 807 1 830 6 824
42 412 Von Herbst 231 694 607 6 374 13 65
42 413 小y 231 689 312 1 615 590 2 168

Currently at

42 410 place

JAKSEBAR needs another

389 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,619

Obsessions healed

414

Survivors healed while you are injured

339

Survivors healed while rest are injured

600

Survivors unhooked

1,903

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

209

Survivors healed that come to you first

220

Protection hits for unhooked survivors

182

Protection hits for carried survivors

41

Survivors saved using pallet

6

Survivors affected with boon totems

8,433

Survivors affected with speed boost

39

Recovered from dying state

104

Take a hit with the Endurance status effect

98

Survivors healed in the Basement

4

Heals completed after all generators have been completed

25

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

840

Items depleted

1,051

Repaired generators

2,633

Repaired damaged generators

1,756

Successful skill checks

34,994

Exit gates opened

212

Hex totems cleansed

82

Hex totems blessed

8

Chests opened

444

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

94

Great skill checks while injured

670

Swap held Survivor items for new ones from chests (counts once per chest)

119

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,508

Hits dodged by vaults

157

Basic attacks and projectiles dodged

2,996

Escapes after stunning killer using pallet

500

Escapes from killer gasp

71

Hooks sabotaged

25

Chases escaped after being injured in this chase

1,426

Chases lost by hiding in locker

4

Revealed killer aura

352

Unhooked yourself

12

Amount of screams

3,901

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

107

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

525

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

8

Escapes with new item

107

Escapes with somebody else item

8

Escapes being injured with for over half a match

39

Escapes while being downed at most once

323

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

446

Escapes healthy or injured through hatch

28

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,392

Obsessions sacrificed

1,533

Kills (Memento mories)

498

Kills (Memento mories) or sacrifices after last generator

1,770

All survivors sacrificed or killed (Memento Mori) before the last generator

810

Hooks

Hooks

Different survivors hooked in basement

1,020

Basement trees (3 or 4 survivors hooked in basement in this same time)

116

Survivors hooked while all remaining were injured

617

Survivors hooked before single generator was repaired

2,616

Survivors hooked in endgame

917

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,311

Generators damaged with Undetectable effect

444

Survivors grabbed while repairing a generator

126

Survivors grabbed while cleansing a totem

28

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

408

Survivors injured while in the basement

66

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

462

Oblivious effect applied

1,974

Survivors with Exposed effect downed

1,036

Survivors downed while carrying another survivor

133

Make unique survivors scream

6,445

Survivors hit with haste effect

2,512

Injure or down survivors who are Hindered

1,064

Survivors that holding Special Item hit

579

Survivors downed next to a raised pallet

8,844

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

415

Hatches closed

535

Survivors hit after they drop a pallet during chase

4,420

Survivors hit while carrying another survivor

507

Survivors detected using killer instinct

4,527

Killer vaults in chase

2,287

Survivors grabbed while performing a vault

28

Meters fallen

2,450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

119

Uncloak attacks (The Wraith)

819

Blink attacks (The Nurse)

981

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

274

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

424

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

1,406

Trials where all survivors suffered from madness 3 (The Doctor)

197

Hatchets thrown (The Huntress)

6,054

Survivors put to sleep (The Nightmare)

472

Reverse bear-traps put on survivors (The Pig)

144

Survivors sent to Cage of Atonement (The Executioner)

130

Survivors hit with Lethal Rush (The Blight)

3,927

Max Lacerations dealt (The Trickster)

321

Survivors with Broken effect downed

737

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

23

Damage Survivor pursued by a Guard (The Knight)

381

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

345

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

390

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

69,674

Survivors downed by 24m+ hatchet throw (The Huntress)

16

Survivors downed with chainsaw (The Cannibal)

865

Intoxicated survivors downed (The Clown)

491

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

243

Survivors downed while having max Sickness (The Plague)

266

Marked survivors downed (The Ghostface)

317

Survivors downed with Demon Fury (The Oni)

676

Survivors downed while speared (The Deathslinger)

534

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

507

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

347

Down survivor using UVX (The Unknown)

78

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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