Overall statistics
Account overall
Total blood points earned
721,213,867
Max blood points amount spent on one character
37,763,512
Highest prestige level
100
Mystery boxes opened
2,734
Time played
2825h 55m
Time played in last two weeks
37h 28m
Blood points per hour
255,214
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
751
Survivor full load-out matches
8,244
Ultra rare addon warded without a protection ward
4,237
Iridescent I
16 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
302
Killer full load-out matches
610
Ultra rare offering burned
49
Ash III
2 / 42
KillerLeaderboards
Currently at
28 909 place
qigu [A-TEAM] needs another
12 012 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,111
Obsessions healed
2,507
Survivors healed while you are injured
2,065
Survivors healed while rest are injured
3,146
Survivors unhooked
14,482
Survivors saved (from dying state/hook) in endgame
432
Knocked (In dying state) survivors healed
1,531
Survivors healed that come to you first
962
Protection hits for unhooked survivors
1,194
Protection hits for carried survivors
657
Survivors saved using pallet
122
Survivors affected with boon totems
36,873
Survivors affected with speed boost
583
Recovered from dying state
1,168
Take a hit with the Endurance status effect
1,569
Survivors healed in the Basement
96
Heals completed after all generators have been completed
531
Safe unhooks while broken
99
Protection hits during End Game
299
Objective actions
Items depleted
5,956
Repaired generators
14,940
Repaired damaged generators
10,256
Successful skill checks
203,917
Exit gates opened
1,907
Hex totems cleansed
774
Hex totems blessed
19
Chests opened
2,101
Chests opened in basement
164
Escapes when playing without any perk and repaired generator(s)
79
Matches with 300+ seconds of repairing generators
4,219
Matches in that picked up and used special item
1,117
Great skill checks while injured
3,513
Swap held Survivor items for new ones from chests (counts once per chest)
318
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
30,978
Finished repairs of generators while injured
1,307
Chests opened with a key
4
Boldness actions
Vaults in chase
14,832
Hits dodged by vaults
990
Basic attacks and projectiles dodged
18,225
Escapes after stunning killer using pallet
3,065
Escapes from killer gasp
360
Hooks sabotaged
716
Chases escaped after being injured in this chase
8,564
Chases lost by hiding in locker
134
Revealed killer aura
7,335
Unhooked yourself
394
Amount of screams
35,678
Reveal the Killer's aura for a total of 60 seconds in a single trial
23,100
Blind killer using flashlight
541
Perform a fast vault within 3 seconds of getting hit
2,024
Pallet stun the Killer while holding a rare, common, or uncommon item
1,166
Trials where you've revealed or seen the Killer's aura 11+ times
824
Escapes
Total escapes
3,477
Escapes crawling (In dying state) through exit gates
260
Escapes through hatch
272
Escapes through hatch crawling (In dying state)
24
Escapes with new item
395
Escapes with somebody else item
63
Escapes being injured with for over half a match
504
Escapes while being downed at most once
2,259
Escapes after unhooked yourself
142
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
7
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,945
Escapes healthy or injured through hatch
248
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
8
Escapes while broken
62
Escapes from maps
Disturbed Ward (Upstairs Main Building)
22
Campbell's Chapel (Upstairs Main Building)
31
Family Residence (Main Building)
27
Sanctum of Wrath (Upstairs on Shrine)
11
Mother's Dwelling (Upstairs Cottage)
30
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
24
The Game (Bathroom)
38
Mount Ormond Resort (Chalet/Main Building)
51
Dead Dawg Saloon (Upstairs Saloon)
60
Treatment Theatre (Operation Theatre)
49
Midwich Elementary School
41
Raccoon City Police Station (1st Floor Main Hall)
37
Eyrie of Crows (Inside Eyrie)
48
Garden of Joy (Upstairs Main Building)
31
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
16
Nostromo Wreckage (Mess Hall)
15
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
8
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
71
Killer statistics
Kills
Hooks
1,386
Obsessions sacrificed
349
Kills (Memento mories)
104
Kills (Memento mories) or sacrifices after last generator
320
All survivors sacrificed or killed (Memento Mori) before the last generator
145
Hooks
Different survivors hooked in basement
338
Basement trees (3 or 4 survivors hooked in basement in this same time)
34
Survivors hooked while all remaining were injured
135
Survivors hooked before single generator was repaired
611
Survivors hooked in endgame
262
Territory protection
Generators damaged with at least one survivor hooked
975
Generators damaged with Undetectable effect
345
Survivors grabbed while repairing a generator
100
Survivors grabbed while cleansing a totem
9
Generators protection
64% Protected
Unprotected 36%
Hit survivors with a basic attack while you are Undetectable
8
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
280
Oblivious effect applied
999
Survivors with Exposed effect downed
685
Survivors downed while carrying another survivor
61
Make unique survivors scream
594
Survivors hit with haste effect
229
Injure or down survivors who are Hindered
16
Survivors that holding Special Item hit
1
Survivors downed next to a raised pallet
1,491
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
11
Preventing escape
Survivors grabbed from locker
84
Hatches closed
146
Survivors hit after they drop a pallet during chase
872
Survivors hit while carrying another survivor
180
Survivors detected using killer instinct
1,570
Killer vaults in chase
1,028
Survivors grabbed while performing a vault
0
Meters fallen
84
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
5
Uncloak attacks (The Wraith)
1,364
Blink attacks (The Nurse)
63
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
205
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
255
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
323
Trials where all survivors suffered from madness 3 (The Doctor)
99
Hatchets thrown (The Huntress)
385
Survivors put to sleep (The Nightmare)
339
Reverse bear-traps put on survivors (The Pig)
222
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
23
Max Lacerations dealt (The Trickster)
112
Survivors with Broken effect downed
5
Condemned survivors (The Onryō)
44
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
31
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
7
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
23
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
17
Intoxicated survivors downed (The Clown)
23
Survivors downed after phase walk (The Spirit)
22
Deep wounded survivors downed (The Legion)
70
Survivors downed while having max Sickness (The Plague)
19
Marked survivors downed (The Ghostface)
169
Survivors downed with Demon Fury (The Oni)
7
Survivors downed while speared (The Deathslinger)
63
Survivors downed with Victor clinging (The Twins)
26
Survivors downed while contaminated (The Nemesis)
1
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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