Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,158,029

Max blood points amount spent on one character

14,847,187

Highest prestige level

57

Mystery boxes opened

986

Time played

404h 11m

Time played in last two weeks

0m

Blood points per hour

247,803

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

64

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

286

Killer full load-out matches

304

Ultra rare offering burned

7

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 406 gooner g4skins 44 215 256 668 74 323
80 407 Irinthius 44 212 521 258 714 4 009
80 408 Sesbian Lex 44 203 102 257 259 1 514
80 409 MattLevsha 44 197 455 721 79 263
80 410 BamPow 44 196 201 1 089 54 188
80 411 Orange_cat 44 194 678 823 242 825
80 412 OMEGA 44 193 027 1 149 176 746

Currently at

80 409 place

MattLevsha needs another

5 647 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

528

Obsessions healed

108

Survivors healed while you are injured

73

Survivors healed while rest are injured

146

Survivors unhooked

605

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

75

Protection hits for unhooked survivors

55

Protection hits for carried survivors

23

Survivors saved using pallet

9

Survivors affected with boon totems

4,266

Survivors affected with speed boost

41

Recovered from dying state

49

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

9

Heals completed after all generators have been completed

18

Safe unhooks while broken

2

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

117

Repaired generators

585

Repaired damaged generators

342

Successful skill checks

9,072

Exit gates opened

83

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

21

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

99

Great skill checks while injured

243

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

153

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

912

Hits dodged by vaults

44

Basic attacks and projectiles dodged

918

Escapes after stunning killer using pallet

175

Escapes from killer gasp

9

Hooks sabotaged

16

Chases escaped after being injured in this chase

458

Chases lost by hiding in locker

10

Revealed killer aura

481

Unhooked yourself

7

Amount of screams

2,704

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

56

Perform a fast vault within 3 seconds of getting hit

127

Pallet stun the Killer while holding a rare, common, or uncommon item

134

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

161

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

7

Escapes being injured with for over half a match

11

Escapes while being downed at most once

104

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

130

Escapes healthy or injured through hatch

15

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,185

Obsessions sacrificed

287

Kills (Memento mories)

166

Kills (Memento mories) or sacrifices after last generator

280

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

204

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

574

Survivors hooked in endgame

124

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

666

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

310

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

669

Survivors with Exposed effect downed

252

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,908

Survivors hit with haste effect

279

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

368

Survivors downed next to a raised pallet

2,071

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

48

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

65

Survivors hit after they drop a pallet during chase

974

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

1,587

Killer vaults in chase

1,103

Survivors grabbed while performing a vault

20

Meters fallen

1,919

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

66

Blink attacks (The Nurse)

844

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

78

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,020

Survivors put to sleep (The Nightmare)

19

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

64

Survivors hit with Lethal Rush (The Blight)

287

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

484

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

45

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

50,752

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

164

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

60

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

225

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

237

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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