Total blood points earned

89,043,984

Max blood points amount spent on one character

7,458,000

Time played

1953h 32m

Time played in last two weeks

0m

Blood points per hour

45,581

Estimated playtime per role

33% Survivor

Killer 67%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

475

Ultra rare addon warded without a protection ward

120

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

396

Killer full load-out matches

882

Ultra rare offering burned

41

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 163 tongpo 89 057 442 1 103 590 2 288
72 164 boon: the brain cell 89 052 701 11 428 2 276
72 165 Avokado Pianista 89 048 270 1 882 293 1 357
72 166 CrowFoxy 89 043 984 2 859 484 1 755
72 167 x-x 89 043 611 981 976 4 782
72 168 Hashile 89 040 886 1 349 483 2 145
72 169 hashi. 89 040 210 1 074 327 1 443

Currently at

72 166 place

CrowFoxy needs another

4 286 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

708

Obsessions healed

36

Survivors healed while you are injured

122

Survivors healed while rest are injured

31

Survivors unhooked

1,300

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

16

Protection hits for unhooked survivors

199

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

218

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

1,079

Items depleted

83

Repaired generators

1,755

Repaired damaged generators

507

Successful skill checks

9,174

Exit gates opened

215

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

442

Chests opened in basement

97

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,278

Hits dodged by vaults

237

Basic attacks and projectiles dodged

382

Escapes after stunning killer using pallet

29

Escapes from killer gasp

30

Hooks sabotaged

30

Chases escaped after being injured in this chase

135

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

30

Amount of screams

0

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

484

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

5

Escapes with new item

101

Escapes with somebody else item

11

Escapes being injured with for over half a match

41

Escapes while being downed at most once

175

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

41

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,859

Obsessions sacrificed

562

Kills (Memento mories)

166

Kills (Memento mories) or sacrifices after last generator

575

All survivors sacrificed or killed (Memento Mori) before the last generator

363

Hooks

Hooks

Different survivors hooked in basement

692

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,494

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

7

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

58

Survivors with Exposed effect downed

145

Survivors downed while carrying another survivor

21

Make unique survivors scream

36

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

304

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

216

Survivors hit after they drop a pallet during chase

1,789

Survivors hit while carrying another survivor

284

Survivors detected using killer instinct

93

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

421

Blink attacks (The Nurse)

1,292

Survivors grabbed after triple blink (The Nurse)

5

Obsessions hooked

246

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

293

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

1,003

Trials where all survivors suffered from madness 3 (The Doctor)

213

Hatchets thrown (The Huntress)

1,242

Survivors put to sleep (The Nightmare)

343

Reverse bear-traps put on survivors (The Pig)

41

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

101

Max Lacerations dealt (The Trickster)

107

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

278

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

436

Intoxicated survivors downed (The Clown)

140

Survivors downed after phase walk (The Spirit)

168

Deep wounded survivors downed (The Legion)

159

Survivors downed while having max Sickness (The Plague)

322

Marked survivors downed (The Ghostface)

89

Survivors downed with Demon Fury (The Oni)

24

Survivors downed while speared (The Deathslinger)

132

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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