Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,929,373

Max blood points amount spent on one character

7,754,434

Highest prestige level

94

Mystery boxes opened

279

Time played

565h 44m

Time played in last two weeks

3h 29m

Blood points per hour

194,313

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

193

Survivor full load-out matches

1,647

Ultra rare addon warded without a protection ward

161

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

25

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 330 MxSH 5 911 495 859 119 325
108 331 Hex: Dead meme 5 906 643 37 55 216
108 332 Fatty 5 905 088 35 59 237
108 333 Jebediah Kerman 5 901 519 13 61 344
108 334 гуль 1000-7 5 900 701 47 8 36
108 335 the void 5 890 759 31 20 100
108 336 Zai 5 885 096 0 59 244

Currently at

108 333 place

Jebediah Kerman needs another

3 569 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,904

Obsessions healed

682

Survivors healed while you are injured

587

Survivors healed while rest are injured

905

Survivors unhooked

2,947

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

349

Survivors healed that come to you first

287

Protection hits for unhooked survivors

242

Protection hits for carried survivors

56

Survivors saved using pallet

9

Survivors affected with boon totems

12,371

Survivors affected with speed boost

69

Recovered from dying state

363

Take a hit with the Endurance status effect

164

Survivors healed in the Basement

5

Heals completed after all generators have been completed

66

Safe unhooks while broken

11

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

369

Repaired generators

3,462

Repaired damaged generators

1,648

Successful skill checks

53,862

Exit gates opened

268

Hex totems cleansed

113

Hex totems blessed

0

Chests opened

18

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

279

Great skill checks while injured

1,114

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,081

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,492

Hits dodged by vaults

259

Basic attacks and projectiles dodged

3,991

Escapes after stunning killer using pallet

703

Escapes from killer gasp

82

Hooks sabotaged

52

Chases escaped after being injured in this chase

1,983

Chases lost by hiding in locker

9

Revealed killer aura

6,781

Unhooked yourself

19

Amount of screams

12,314

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,080

Blind killer using flashlight

685

Perform a fast vault within 3 seconds of getting hit

799

Pallet stun the Killer while holding a rare, common, or uncommon item

721

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

635

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

6

Escapes with new item

10

Escapes with somebody else item

4

Escapes being injured with for over half a match

51

Escapes while being downed at most once

408

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

545

Escapes healthy or injured through hatch

36

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

155

Obsessions sacrificed

35

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

115

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

138

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

13

Make unique survivors scream

287

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

224

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

7

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

0

Killer vaults in chase

54

Survivors grabbed while performing a vault

6

Meters fallen

402

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

790

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

45

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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