Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,592,480

Max blood points amount spent on one character

2,640,000

Highest prestige level

10

Mystery boxes opened

211

Time played

248h 43m

Time played in last two weeks

0m

Blood points per hour

199,393

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

154

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

176

Killer full load-out matches

235

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 433 Moonshader 42 350 700 1 332 241 1 050
86 434 Rhymes 42 349 425 445 534 1 909
86 435 Joe goldberg 42 345 316 440 128 475
86 436 Desolation 42 339 950 711 139 713
86 437 Sgt. Bobby 42 337 294 498 312 1 358
86 438 C4 42 336 824 1 083 259 865
86 439 Emuś_ 42 336 747 51 226 962

Currently at

86 436 place

Desolation needs another

5 366 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

429

Obsessions healed

93

Survivors healed while you are injured

87

Survivors healed while rest are injured

151

Survivors unhooked

533

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

32

Protection hits for unhooked survivors

38

Protection hits for carried survivors

15

Survivors saved using pallet

2

Survivors affected with boon totems

2,094

Survivors affected with speed boost

1

Recovered from dying state

23

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

156

Repaired generators

835

Repaired damaged generators

337

Successful skill checks

8,539

Exit gates opened

67

Hex totems cleansed

15

Hex totems blessed

1

Chests opened

48

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

40

Great skill checks while injured

74

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

603

Hits dodged by vaults

76

Basic attacks and projectiles dodged

1,136

Escapes after stunning killer using pallet

114

Escapes from killer gasp

21

Hooks sabotaged

1

Chases escaped after being injured in this chase

266

Chases lost by hiding in locker

1

Revealed killer aura

15

Unhooked yourself

1

Amount of screams

786

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

3

Escapes with new item

9

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

92

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

132

Escapes healthy or injured through hatch

17

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

812

Obsessions sacrificed

184

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

170

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

108

Survivors hooked before single generator was repaired

388

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

366

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

151

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

31

Make unique survivors scream

856

Survivors hit with haste effect

430

Injure or down survivors who are Hindered

62

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

863

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

75

Survivors hit after they drop a pallet during chase

585

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

733

Killer vaults in chase

364

Survivors grabbed while performing a vault

5

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

554

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

877

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

211

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

23

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

62

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

145

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

74

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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