Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,148,599

Max blood points amount spent on one character

3,364,742

Highest prestige level

14

Mystery boxes opened

676

Time played

1303h 44m

Time played in last two weeks

4h 14m

Blood points per hour

64,544

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

1,037

Ultra rare addon warded without a protection ward

227

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 728 Френк Медок 33 710 421 389 234 1 150
92 729 樱花Fresca 33 707 082 933 48 170
92 730 leon 33 704 519 802 25 109
92 731 HookMeDaddy 33 702 867 6 427 1 684
92 732 Hanibadger 33 700 451 221 113 515
92 733 kotenok poopik 33 699 516 0 632 2 966
92 734 agathah09 33 697 621 33 250 1 484

Currently at

92 731 place

HookMeDaddy needs another

1 652 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,706

Obsessions healed

433

Survivors healed while you are injured

350

Survivors healed while rest are injured

473

Survivors unhooked

2,075

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

263

Survivors healed that come to you first

182

Protection hits for unhooked survivors

215

Protection hits for carried survivors

51

Survivors saved using pallet

11

Survivors affected with boon totems

3,494

Survivors affected with speed boost

44

Recovered from dying state

98

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

22

Heals completed after all generators have been completed

5

Safe unhooks while broken

12

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

1,263

Repaired generators

3,081

Repaired damaged generators

1,171

Successful skill checks

38,401

Exit gates opened

343

Hex totems cleansed

76

Hex totems blessed

1

Chests opened

452

Chests opened in basement

96

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

123

Great skill checks while injured

531

Swap held Survivor items for new ones from chests (counts once per chest)

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

79

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,604

Hits dodged by vaults

156

Basic attacks and projectiles dodged

3,610

Escapes after stunning killer using pallet

367

Escapes from killer gasp

169

Hooks sabotaged

126

Chases escaped after being injured in this chase

1,089

Chases lost by hiding in locker

48

Revealed killer aura

1,449

Unhooked yourself

69

Amount of screams

3,077

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

119

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

837

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

62

Escapes through hatch crawling (In dying state)

14

Escapes with new item

145

Escapes with somebody else item

15

Escapes being injured with for over half a match

79

Escapes while being downed at most once

403

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

737

Escapes healthy or injured through hatch

48

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

10

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

29

Obsessions sacrificed

8

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

12

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

11

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

19

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

5

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

1

Make unique survivors scream

48

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

35

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

3

Survivors hit after they drop a pallet during chase

15

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

27

Killer vaults in chase

6

Survivors grabbed while performing a vault

0

Meters fallen

51

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

87

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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