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Courier

76561198080981482

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,596,865

Max blood points amount spent on one character

2,463,820

Highest prestige level

15

Mystery boxes opened

162

Time played

137h 34m

Time played in last two weeks

0m

Blood points per hour

244,222

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

120

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

134

Killer full load-out matches

191

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 746 wFaide 10 499 454 75 27 97
104 747 Palpo 10 496 987 48 133 595
104 748 nochu 10 494 259 1 49 312
104 749 Courier 10 492 206 296 3 17
104 750 EndTheBard 10 492 193 19 73 440
104 751 ILUVUBHVR_TTV 10 492 036 308 10 59
104 752 Witchy 10 491 397 0 226 1 011

Currently at

104 749 place

Courier needs another

2 053 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

181

Obsessions healed

49

Survivors healed while you are injured

48

Survivors healed while rest are injured

57

Survivors unhooked

200

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

19

Survivors healed that come to you first

19

Protection hits for unhooked survivors

21

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

640

Survivors affected with speed boost

1

Recovered from dying state

22

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

5

Heals completed after all generators have been completed

19

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

116

Repaired generators

240

Repaired damaged generators

135

Successful skill checks

3,807

Exit gates opened

27

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

9

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

16

Great skill checks while injured

178

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

249

Hits dodged by vaults

18

Basic attacks and projectiles dodged

265

Escapes after stunning killer using pallet

30

Escapes from killer gasp

8

Hooks sabotaged

29

Chases escaped after being injured in this chase

139

Chases lost by hiding in locker

1

Revealed killer aura

762

Unhooked yourself

3

Amount of screams

867

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

46

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

23

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

42

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

445

Obsessions sacrificed

115

Kills (Memento mories)

93

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

360

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

459

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

3

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

221

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

115

Oblivious effect applied

314

Survivors with Exposed effect downed

124

Survivors downed while carrying another survivor

33

Make unique survivors scream

768

Survivors hit with haste effect

136

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

125

Survivors downed next to a raised pallet

695

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

45

Survivors hit after they drop a pallet during chase

437

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

834

Killer vaults in chase

295

Survivors grabbed while performing a vault

13

Meters fallen

887

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

60

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

172

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

135

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

458

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

88

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

263

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

101

Down survivor using UVX (The Unknown)

31

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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