Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

387,610,386

Max blood points amount spent on one character

24,127,292

Highest prestige level

100

Mystery boxes opened

2,248

Time played

1779h 56m

Time played in last two weeks

1h 39m

Blood points per hour

217,767

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

228

Survivor full load-out matches

2,372

Ultra rare addon warded without a protection ward

486

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

50

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 516 gronkmeister 257 209 039 6 460 308 1 372
32 517 nahlhu 257 207 859 5 016 1 418 4 016
32 518 shart 257 203 735 3 014 854 4 243
32 519 sugar dead 257 202 718 117 1 423 7 333
32 520 Amicus 257 199 316 1 692 2 147 10 135
32 521 zelleq 257 191 740 4 667 373 1 509
32 522 151N640 257 190 593 6 610 1 175 4 887

Currently at

32 519 place

sugar dead needs another

1 017 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,848

Obsessions healed

1,482

Survivors healed while you are injured

974

Survivors healed while rest are injured

2,052

Survivors unhooked

7,472

Survivors saved (from dying state/hook) in endgame

213

Knocked (In dying state) survivors healed

821

Survivors healed that come to you first

605

Protection hits for unhooked survivors

815

Protection hits for carried survivors

118

Survivors saved using pallet

13

Survivors affected with boon totems

18,882

Survivors affected with speed boost

110

Recovered from dying state

724

Take a hit with the Endurance status effect

315

Survivors healed in the Basement

107

Heals completed after all generators have been completed

53

Safe unhooks while broken

8

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

1,386

Repaired generators

9,630

Repaired damaged generators

7,142

Successful skill checks

114,936

Exit gates opened

1,046

Hex totems cleansed

353

Hex totems blessed

11

Chests opened

840

Chests opened in basement

67

Escapes when playing without any perk and repaired generator(s)

155

Matches with 300+ seconds of repairing generators

311

Matches in that picked up and used special item

530

Great skill checks while injured

2,569

Swap held Survivor items for new ones from chests (counts once per chest)

113

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

9

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,726

Finished repairs of generators while injured

27

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,131

Hits dodged by vaults

306

Basic attacks and projectiles dodged

8,240

Escapes after stunning killer using pallet

1,260

Escapes from killer gasp

197

Hooks sabotaged

233

Chases escaped after being injured in this chase

4,239

Chases lost by hiding in locker

14

Revealed killer aura

7,299

Unhooked yourself

72

Amount of screams

19,428

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,540

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

378

Pallet stun the Killer while holding a rare, common, or uncommon item

235

Trials where you've revealed or seen the Killer's aura 11+ times

3,437

Escapes

Escapes

Total escapes

1,940

Escapes crawling (In dying state) through exit gates

133

Escapes through hatch

172

Escapes through hatch crawling (In dying state)

22

Escapes with new item

205

Escapes with somebody else item

22

Escapes being injured with for over half a match

125

Escapes while being downed at most once

1,231

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,635

Escapes healthy or injured through hatch

150

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

12

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

20

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

51

Killer statistics

Killer statistics

Kills

Kills

Hooks

587

Obsessions sacrificed

90

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

128

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

120

Generators damaged with Undetectable effect

242

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

230

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

51

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

10

Make unique survivors scream

941

Survivors hit with haste effect

414

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

873

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

54

Survivors hit after they drop a pallet during chase

173

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

89

Killer vaults in chase

145

Survivors grabbed while performing a vault

9

Meters fallen

283

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

739

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

11

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

512

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13,073

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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