Total blood points earned

223,261,450

Max blood points amount spent on one character

15,160,000

Time played

894h 36m

Time played in last two weeks

16h 6m

Blood points per hour

249,566

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

833

Ultra rare addon warded without a protection ward

62

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

872

Killer full load-out matches

1,139

Ultra rare offering burned

143

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
42 115 Xenontyx 223 289 826 4 620 261 1 263
42 116 idanet 223 283 257 1 151 788 2 852
42 117 ⸸ soydi <3 trenbolone 223 281 355 2 114 909 2 475
42 118 SynDave/TT 223 261 450 2 979 385 1 876
42 119 Ignatius Azræl 223 257 982 1 155 1 241 5 191
42 120 Lxyla06 223 239 750 714 845 4 474
42 121 Wolf Senses 223 232 898 5 759 779 3 247

Currently at

42 118 place

SynDave/TT needs another

19 905 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,463

Obsessions healed

299

Survivors healed while you are injured

287

Survivors healed while rest are injured

590

Survivors unhooked

1,505

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

182

Survivors healed that come to you first

176

Protection hits for unhooked survivors

125

Protection hits for carried survivors

130

Survivors saved using pallet

4

Survivors affected with boon totems

2,373

Survivors affected with speed boost

5

Recovered from dying state

285

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

16

Heals completed after all generators have been completed

89

Safe unhooks while broken

14

Protection hits during End Game

48

Objective actions

Objective actions

Highest prestige level

61

Mystery boxes opened

248

Items depleted

638

Repaired generators

1,876

Repaired damaged generators

516

Successful skill checks

33,815

Exit gates opened

202

Hex totems cleansed

66

Hex totems blessed

1

Chests opened

321

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

76

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

165

Great skill checks while injured

731

Swap held Survivor items for new ones from chests (counts once per chest)

63

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,542

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,323

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,607

Escapes after stunning killer using pallet

171

Escapes from killer gasp

139

Hooks sabotaged

783

Chases escaped after being injured in this chase

1,034

Chases lost by hiding in locker

24

Revealed killer aura

759

Unhooked yourself

9

Amount of screams

7,875

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

228

Perform a fast vault within 3 seconds of getting hit

402

Pallet stun the Killer while holding a rare, common, or uncommon item

168

Trials where you've revealed or seen the Killer's aura 11+ times

270

Escapes

Escapes

Total escapes

385

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

6

Escapes with new item

41

Escapes with somebody else item

2

Escapes being injured with for over half a match

46

Escapes while being downed at most once

229

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

323

Escapes healthy or injured through hatch

25

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,979

Obsessions sacrificed

688

Kills (Memento mories)

786

Kills (Memento mories) or sacrifices after last generator

912

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

464

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

347

Survivors hooked before single generator was repaired

1,819

Survivors hooked in endgame

420

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,760

Generators damaged with Undetectable effect

679

Survivors grabbed while repairing a generator

92

Survivors grabbed while cleansing a totem

18

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

1,918

Survivors injured while in the basement

159

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

622

Oblivious effect applied

2,877

Survivors with Exposed effect downed

219

Survivors downed while carrying another survivor

132

Make unique survivors scream

5,528

Survivors hit with haste effect

698

Injure or down survivors who are Hindered

1,063

Survivors that holding Special Item hit

909

Survivors downed next to a raised pallet

5,522

Survivors downed in Exit Gate

160

Survivors downed withit 30 seconds of breaking pallet or wall

142

Preventing escape

Preventing escape

Survivors grabbed from locker

388

Hatches closed

286

Survivors hit after they drop a pallet during chase

2,622

Survivors hit while carrying another survivor

348

Survivors detected using killer instinct

3,250

Killer vaults in chase

1,778

Survivors grabbed while performing a vault

71

Meters fallen

10,204

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

45

Blink attacks (The Nurse)

477

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

638

Matches finished with one or more Hex totems remaining

22

Traps triggered (The Hag)

47

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

181

Trials where all survivors suffered from madness 3 (The Doctor)

55

Hatchets thrown (The Huntress)

532

Survivors put to sleep (The Nightmare)

482

Reverse bear-traps put on survivors (The Pig)

123

Survivors sent to Cage of Atonement (The Executioner)

148

Survivors hit with Lethal Rush (The Blight)

24

Max Lacerations dealt (The Trickster)

177

Survivors with Broken effect downed

434

Condemned survivors (The Onryō)

151

Slams of one Survivor into another (The Mastermind)

62

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

1,340

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

91

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

36

Damage Survivor pursued by a Guard (The First)

433

Perfectly times grab attacks (The Ghoul)

20

Survivors immobilized to a wall (The Slasher)

23

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

146

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

280

Survivors downed while speared (The Deathslinger)

317

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

49

Down survivor using UVX (The Unknown)

1,178

Whip downs (The Krause)

91

Killer abilities chart

Killer abilities chart

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