Total blood points earned

920,373,124

Max blood points amount spent on one character

54,310,440

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

99% Survivor

Killer 1%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,158

Survivor full load-out matches

5,417

Ultra rare addon warded without a protection ward

2,148

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

27

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
5 948 凤敏给我扛一刀 919 906 809 527 5 967 25 332
5 949 rise 919 901 517 3 029 4 263 13 602
5 950 bullet 919 885 920 17 278 4 431 16 579
5 951 Freyha 919 827 821 180 4 824 24 945
5 952 PissKing 919 599 020 1 282 3 974 13 567
5 953 yesihavelonghair) 919 563 705 12 225 2 047 9 042
5 954 镜花 919 541 637 22 864 2 360 8 505

Currently at

5 951 place

Freyha needs another

58 099 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

32,881

Obsessions healed

8,012

Survivors healed while you are injured

5,090

Survivors healed while rest are injured

10,643

Survivors unhooked

25,282

Survivors saved (from dying state/hook) in endgame

570

Knocked (In dying state) survivors healed

2,517

Survivors healed that come to you first

2,863

Protection hits for unhooked survivors

3,300

Protection hits for carried survivors

870

Survivors saved using pallet

72

Survivors affected with boon totems

86,303

Survivors affected with speed boost

67

Recovered from dying state

2,194

Take a hit with the Endurance status effect

851

Survivors healed in the Basement

164

Heals completed after all generators have been completed

520

Safe unhooks while broken

83

Protection hits during End Game

196

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,598

Items depleted

3,332

Repaired generators

24,952

Repaired damaged generators

16,010

Successful skill checks

345,144

Exit gates opened

2,552

Hex totems cleansed

796

Hex totems blessed

11

Chests opened

2,688

Chests opened in basement

197

Escapes when playing without any perk and repaired generator(s)

613

Matches with 300+ seconds of repairing generators

1,825

Matches in that picked up and used special item

1,409

Great skill checks while injured

2,030

Swap held Survivor items for new ones from chests (counts once per chest)

385

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

15,161

Finished repairs of generators while injured

203

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

34,509

Hits dodged by vaults

2,063

Basic attacks and projectiles dodged

31,136

Escapes after stunning killer using pallet

2,576

Escapes from killer gasp

691

Hooks sabotaged

1,264

Chases escaped after being injured in this chase

19,617

Chases lost by hiding in locker

11

Revealed killer aura

26,312

Unhooked yourself

81

Amount of screams

60,360

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

27,060

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

5,856

Pallet stun the Killer while holding a rare, common, or uncommon item

1,162

Trials where you've revealed or seen the Killer's aura 11+ times

2,447

Escapes

Escapes

Total escapes

4,825

Escapes crawling (In dying state) through exit gates

305

Escapes through hatch

365

Escapes through hatch crawling (In dying state)

119

Escapes with new item

896

Escapes with somebody else item

189

Escapes being injured with for over half a match

156

Escapes while being downed at most once

3,212

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

10

Escapes through exit gates

4,155

Escapes healthy or injured through hatch

246

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

15

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

30

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

32

Sanctum of Wrath (Upstairs on Shrine)

29

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

26

The Pale Rose (Steamboat)

21

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

62

Dead Dawg Saloon (Upstairs Saloon)

50

Treatment Theatre (Operation Theatre)

46

Midwich Elementary School

40

Raccoon City Police Station (1st Floor Main Hall)

46

Eyrie of Crows (Inside Eyrie)

64

Garden of Joy (Upstairs Main Building)

33

Shattered Square (Upstairs Main Building)

26

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

18

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

10

Forgotten Ruins (Torture Room)

8

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

85

Killer statistics

Killer statistics

Kills

Kills

Hooks

180

Obsessions sacrificed

30

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

66

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

44

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

0

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

122

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

10

Make unique survivors scream

275

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

339

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

9

Survivors hit after they drop a pallet during chase

101

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

59

Killer vaults in chase

39

Survivors grabbed while performing a vault

4

Meters fallen

164

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

268

Blink attacks (The Nurse)

42

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

118

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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