Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

124,361,196

Max blood points amount spent on one character

10,676,000

Highest prestige level

61

Mystery boxes opened

648

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

182

Survivor full load-out matches

357

Ultra rare addon warded without a protection ward

58

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

193

Killer full load-out matches

48

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 133 The Dark Moon 76 979 390 2 383 345 1 280
68 134 Astraea 76 978 071 962 608 2 963
68 135 Unga Bunga 76 977 732 890 694 3 374
68 136 CyberRiceBoy 76 973 653 1 300 682 2 548
68 137 山望 76 969 505 1 174 392 1 569
68 138 S Y S T E M A T I C 76 967 212 81 599 3 596
68 139 Ratman Stran 76 945 766 2 051 1 11

Currently at

68 136 place

CyberRiceBoy needs another

4 079 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,173

Obsessions healed

558

Survivors healed while you are injured

516

Survivors healed while rest are injured

732

Survivors unhooked

3,202

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

374

Survivors healed that come to you first

252

Protection hits for unhooked survivors

606

Protection hits for carried survivors

226

Survivors saved using pallet

16

Survivors affected with boon totems

21,307

Survivors affected with speed boost

50

Recovered from dying state

83

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

906

Repaired generators

3,814

Repaired damaged generators

3,130

Successful skill checks

63,705

Exit gates opened

417

Hex totems cleansed

220

Hex totems blessed

54

Chests opened

1,875

Chests opened in basement

308

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

316

Matches in that picked up and used special item

51

Great skill checks while injured

133

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

200

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,392

Hits dodged by vaults

544

Basic attacks and projectiles dodged

8,389

Escapes after stunning killer using pallet

1,603

Escapes from killer gasp

132

Hooks sabotaged

352

Chases escaped after being injured in this chase

2,732

Chases lost by hiding in locker

43

Revealed killer aura

77

Unhooked yourself

59

Amount of screams

2,860

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

959

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

15

Escapes with new item

273

Escapes with somebody else item

18

Escapes being injured with for over half a match

123

Escapes while being downed at most once

579

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

828

Escapes healthy or injured through hatch

54

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

15

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

30

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

33

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,717

Obsessions sacrificed

226

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

287

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

231

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

432

Survivors hooked in endgame

166

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

484

Generators damaged with Undetectable effect

124

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

11

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

34

Survivors with Exposed effect downed

257

Survivors downed while carrying another survivor

50

Make unique survivors scream

402

Survivors hit with haste effect

411

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

1,504

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

97

Survivors hit after they drop a pallet during chase

433

Survivors hit while carrying another survivor

142

Survivors detected using killer instinct

490

Killer vaults in chase

163

Survivors grabbed while performing a vault

4

Meters fallen

99

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

256

Blink attacks (The Nurse)

523

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,694

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

554

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

104

Survivors downed by 24m+ hatchet throw (The Huntress)

25

Survivors downed with chainsaw (The Cannibal)

399

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

149

Survivors downed with Demon Fury (The Oni)

568

Survivors downed while speared (The Deathslinger)

207

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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