Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

218,489,403

Max blood points amount spent on one character

20,366,000

Highest prestige level

100

Mystery boxes opened

41

Time played

796h 54m

Time played in last two weeks

36h 41m

Blood points per hour

274,174

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

469

Survivor full load-out matches

1,605

Ultra rare addon warded without a protection ward

212

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

2

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
38 159 Jericho 217 043 859 2 124 945 3 974
38 160 Wesker Mpreg R34 217 038 945 523 1 212 4 740
38 161 REGULUS・CORNEAS 217 036 436 5 470 569 2 639
38 162 SlimJimmyW 217 019 654 248 938 3 918
38 163 kndxiu 217 002 751 1 925 341 1 280
38 164 阿尔托莉雅 216 982 471 1 510 887 3 781
38 165 BadNurseMain 216 982 065 3 873 1 723 5 296

Currently at

38 162 place

SlimJimmyW needs another

16 782 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,986

Obsessions healed

804

Survivors healed while you are injured

625

Survivors healed while rest are injured

1,505

Survivors unhooked

3,876

Survivors saved (from dying state/hook) in endgame

149

Knocked (In dying state) survivors healed

427

Survivors healed that come to you first

401

Protection hits for unhooked survivors

243

Protection hits for carried survivors

130

Survivors saved using pallet

39

Survivors affected with boon totems

9,134

Survivors affected with speed boost

19

Recovered from dying state

314

Take a hit with the Endurance status effect

354

Survivors healed in the Basement

25

Heals completed after all generators have been completed

363

Safe unhooks while broken

11

Protection hits during End Game

239

Objective actions

Objective actions

Items depleted

1,182

Repaired generators

3,934

Repaired damaged generators

1,789

Successful skill checks

42,077

Exit gates opened

435

Hex totems cleansed

174

Hex totems blessed

2

Chests opened

1,070

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

226

Matches with 300+ seconds of repairing generators

1,205

Matches in that picked up and used special item

382

Great skill checks while injured

1,472

Swap held Survivor items for new ones from chests (counts once per chest)

173

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13,195

Finished repairs of generators while injured

293

Chests opened with a key

100

Boldness actions

Boldness actions

Vaults in chase

4,798

Hits dodged by vaults

468

Basic attacks and projectiles dodged

6,900

Escapes after stunning killer using pallet

1,344

Escapes from killer gasp

26

Hooks sabotaged

31

Chases escaped after being injured in this chase

2,884

Chases lost by hiding in locker

10

Revealed killer aura

889

Unhooked yourself

128

Amount of screams

12,029

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,000

Blind killer using flashlight

935

Perform a fast vault within 3 seconds of getting hit

973

Pallet stun the Killer while holding a rare, common, or uncommon item

1,051

Trials where you've revealed or seen the Killer's aura 11+ times

7,744

Escapes

Escapes

Total escapes

944

Escapes crawling (In dying state) through exit gates

106

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

1

Escapes with new item

187

Escapes with somebody else item

15

Escapes being injured with for over half a match

35

Escapes while being downed at most once

622

Escapes after unhooked yourself

47

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

800

Escapes healthy or injured through hatch

37

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

248

Obsessions sacrificed

26

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

53

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

6

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

127

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

0

Make unique survivors scream

379

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

77

Survivors downed next to a raised pallet

280

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

17

Survivors hit after they drop a pallet during chase

99

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

209

Killer vaults in chase

27

Survivors grabbed while performing a vault

4

Meters fallen

191

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

694

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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