Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,156,223

Max blood points amount spent on one character

1,406,000

Highest prestige level

3

Mystery boxes opened

173

Time played

147h 52m

Time played in last two weeks

3h 17m

Blood points per hour

176,891

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

94

Ultra rare addon warded without a protection ward

9

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

84

Killer full load-out matches

116

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 522 score 神 26 165 184 960 136 577
96 523 veterinar. 26 159 592 401 139 554
96 524 snowzzrra 26 158 069 136 160 727
96 525 ConnorMc18 26 156 223 1 313 151 312
96 526 phony 26 152 907 654 66 269
96 527 Crusader 26 150 559 686 98 482
96 528 ttv/ryuuksz 26 149 291 238 54 334

Currently at

96 525 place

ConnorMc18 needs another

1 846 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

243

Obsessions healed

34

Survivors healed while you are injured

71

Survivors healed while rest are injured

41

Survivors unhooked

175

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

10

Protection hits for unhooked survivors

259

Protection hits for carried survivors

34

Survivors saved using pallet

5

Survivors affected with boon totems

46

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

104

Repaired generators

312

Repaired damaged generators

102

Successful skill checks

2,405

Exit gates opened

58

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

113

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

4

Great skill checks while injured

29

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

307

Finished repairs of generators while injured

4

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

316

Hits dodged by vaults

64

Basic attacks and projectiles dodged

232

Escapes after stunning killer using pallet

17

Escapes from killer gasp

11

Hooks sabotaged

59

Chases escaped after being injured in this chase

41

Chases lost by hiding in locker

0

Revealed killer aura

46

Unhooked yourself

51

Amount of screams

284

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

151

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

44

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

142

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,313

Obsessions sacrificed

117

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

96

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

142

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

272

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

14

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

96

Oblivious effect applied

190

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

17

Make unique survivors scream

308

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

302

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

56

Survivors hit after they drop a pallet during chase

258

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

242

Killer vaults in chase

138

Survivors grabbed while performing a vault

2

Meters fallen

188

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

123

Blink attacks (The Nurse)

535

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

318

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

567

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

603

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

1,071

Survivors put to sleep (The Nightmare)

250

Reverse bear-traps put on survivors (The Pig)

132

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

65

Max Lacerations dealt (The Trickster)

136

Survivors with Broken effect downed

102

Condemned survivors (The Onryō)

22

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

4

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

141

Intoxicated survivors downed (The Clown)

107

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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