Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,619,091

Max blood points amount spent on one character

1,729,077

Highest prestige level

1

Mystery boxes opened

61

Time played

214h 50m

Time played in last two weeks

0m

Blood points per hour

114,596

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 301 AnDr3y 19 508 430 258 27 125
96 302 maybe_adam 19 508 272 33 59 411
96 303 JPD04 19 505 576 334 44 172
96 304 Shawerma 19 505 490 491 123 481
96 305 Ubbegrim 19 503 491 172 296 1 299
96 306 momo 19 500 270 217 152 772
96 307 Issie 19 498 897 6 215 888

Currently at

96 304 place

Shawerma needs another

86 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

331

Obsessions healed

80

Survivors healed while you are injured

83

Survivors healed while rest are injured

99

Survivors unhooked

318

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

41

Protection hits for unhooked survivors

20

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

1,673

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

55

Repaired generators

499

Repaired damaged generators

136

Successful skill checks

5,691

Exit gates opened

61

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

79

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

16

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

225

Hits dodged by vaults

19

Basic attacks and projectiles dodged

455

Escapes after stunning killer using pallet

39

Escapes from killer gasp

14

Hooks sabotaged

12

Chases escaped after being injured in this chase

189

Chases lost by hiding in locker

0

Revealed killer aura

1,590

Unhooked yourself

2

Amount of screams

1,154

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

47

Escapes with somebody else item

9

Escapes being injured with for over half a match

12

Escapes while being downed at most once

57

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

106

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

714

Obsessions sacrificed

174

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

161

Basement trees (3 or 4 survivors hooked in basement in this same time)

52

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

370

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

540

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

5

Survivors with Exposed effect downed

46

Survivors downed while carrying another survivor

48

Make unique survivors scream

851

Survivors hit with haste effect

158

Injure or down survivors who are Hindered

234

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

744

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

62

Survivors hit after they drop a pallet during chase

527

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

369

Killer vaults in chase

313

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

102

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

227

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

71

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

86

Intoxicated survivors downed (The Clown)

121

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

150

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

43

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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