Overall statistics
Account overall
Total blood points earned
493,903,644
Max blood points amount spent on one character
48,160,190
Highest prestige level
100
Mystery boxes opened
2,156
Time played
4475h 6m
Time played in last two weeks
31h 19m
Blood points per hour
110,367
Estimated playtime per role
98% Survivor
Killer 2%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
10
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,052
Survivor full load-out matches
1,774
Ultra rare addon warded without a protection ward
2,305
Bronze II
8 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
21
Killer full load-out matches
14
Ultra rare offering burned
4
Ash IV
4 / 42
KillerLeaderboards
Currently at
17 491 place
Shonnyambu needs another
61 611 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
18,073
Obsessions healed
3,267
Survivors healed while you are injured
2,808
Survivors healed while rest are injured
4,546
Survivors unhooked
25,131
Survivors saved (from dying state/hook) in endgame
854
Knocked (In dying state) survivors healed
1,903
Survivors healed that come to you first
1,082
Protection hits for unhooked survivors
2,357
Protection hits for carried survivors
434
Survivors saved using pallet
63
Survivors affected with boon totems
43,663
Survivors affected with speed boost
33
Recovered from dying state
853
Take a hit with the Endurance status effect
1,213
Survivors healed in the Basement
47
Heals completed after all generators have been completed
397
Safe unhooks while broken
54
Protection hits during End Game
177
Objective actions
Items depleted
3,436
Repaired generators
21,522
Repaired damaged generators
15,868
Successful skill checks
226,326
Exit gates opened
2,614
Hex totems cleansed
1,901
Hex totems blessed
53
Chests opened
2,975
Chests opened in basement
259
Escapes when playing without any perk and repaired generator(s)
412
Matches with 300+ seconds of repairing generators
347
Matches in that picked up and used special item
1,130
Great skill checks while injured
1,738
Swap held Survivor items for new ones from chests (counts once per chest)
216
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
14,841
Finished repairs of generators while injured
291
Chests opened with a key
4
Boldness actions
Vaults in chase
30,364
Hits dodged by vaults
1,876
Basic attacks and projectiles dodged
19,138
Escapes after stunning killer using pallet
2,464
Escapes from killer gasp
327
Hooks sabotaged
214
Chases escaped after being injured in this chase
10,395
Chases lost by hiding in locker
52
Revealed killer aura
4,812
Unhooked yourself
179
Amount of screams
36,429
Reveal the Killer's aura for a total of 60 seconds in a single trial
35,460
Blind killer using flashlight
81
Perform a fast vault within 3 seconds of getting hit
1,920
Pallet stun the Killer while holding a rare, common, or uncommon item
811
Trials where you've revealed or seen the Killer's aura 11+ times
15,337
Escapes
Total escapes
5,272
Escapes crawling (In dying state) through exit gates
267
Escapes through hatch
741
Escapes through hatch crawling (In dying state)
122
Escapes with new item
1,074
Escapes with somebody else item
139
Escapes being injured with for over half a match
188
Escapes while being downed at most once
2,880
Escapes after unhooked yourself
49
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
11
Escape through hatch using key
12
Escapes after fixing last generator as lone survivor
12
Escapes through exit gates
4,264
Escapes healthy or injured through hatch
619
Escaped by
86% Exit Gates
Hatch 14%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
14
Escapes from maps
Disturbed Ward (Upstairs Main Building)
35
Campbell's Chapel (Upstairs Main Building)
34
Family Residence (Main Building)
35
Sanctum of Wrath (Upstairs on Shrine)
30
Mother's Dwelling (Upstairs Cottage)
44
Temple of Purgation (Main Building Basement)
31
The Pale Rose (Steamboat)
37
The Game (Bathroom)
53
Mount Ormond Resort (Chalet/Main Building)
57
Dead Dawg Saloon (Upstairs Saloon)
81
Treatment Theatre (Operation Theatre)
47
Midwich Elementary School
31
Raccoon City Police Station (1st Floor Main Hall)
33
Eyrie of Crows (Inside Eyrie)
20
Garden of Joy (Upstairs Main Building)
31
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
15
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
2
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
44
Killer statistics
Kills
Hooks
299
Obsessions sacrificed
40
Kills (Memento mories)
8
Kills (Memento mories) or sacrifices after last generator
73
All survivors sacrificed or killed (Memento Mori) before the last generator
14
Hooks
Different survivors hooked in basement
82
Basement trees (3 or 4 survivors hooked in basement in this same time)
4
Survivors hooked while all remaining were injured
15
Survivors hooked before single generator was repaired
41
Survivors hooked in endgame
18
Territory protection
Generators damaged with at least one survivor hooked
153
Generators damaged with Undetectable effect
34
Survivors grabbed while repairing a generator
6
Survivors grabbed while cleansing a totem
1
Generators protection
43% Protected
Unprotected 57%
Hit survivors with a basic attack while you are Undetectable
23
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
3
Oblivious effect applied
5
Survivors with Exposed effect downed
19
Survivors downed while carrying another survivor
2
Make unique survivors scream
155
Survivors hit with haste effect
30
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
149
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
10
Hatches closed
14
Survivors hit after they drop a pallet during chase
220
Survivors hit while carrying another survivor
22
Survivors detected using killer instinct
29
Killer vaults in chase
13
Survivors grabbed while performing a vault
3
Meters fallen
138
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
708
Blink attacks (The Nurse)
22
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
26
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
93
Survivors put to sleep (The Nightmare)
18
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
2
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
23
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
1
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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