Overall statistics
Account overall
Total blood points earned
232,643,632
Max blood points amount spent on one character
13,322,445
Highest prestige level
11
Mystery boxes opened
1,820
Time played
2067h 54m
Time played in last two weeks
0m
Blood points per hour
112,502
Estimated playtime per role
91% Survivor
Killer 9%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
200
Survivor full load-out matches
1,564
Ultra rare addon warded without a protection ward
213
Ash IV
12 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
85
Killer full load-out matches
167
Ultra rare offering burned
9
Ash IV
2 / 42
KillerLeaderboards
Currently at
31 540 place
Seven needs another
5 711 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,189
Obsessions healed
556
Survivors healed while you are injured
592
Survivors healed while rest are injured
562
Survivors unhooked
6,484
Survivors saved (from dying state/hook) in endgame
331
Knocked (In dying state) survivors healed
355
Survivors healed that come to you first
135
Protection hits for unhooked survivors
1,052
Protection hits for carried survivors
116
Survivors saved using pallet
6
Survivors affected with boon totems
3,587
Survivors affected with speed boost
40
Recovered from dying state
46
Take a hit with the Endurance status effect
46
Survivors healed in the Basement
1
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
891
Repaired generators
8,414
Repaired damaged generators
4,199
Successful skill checks
65,662
Exit gates opened
988
Hex totems cleansed
523
Hex totems blessed
1
Chests opened
2,321
Chests opened in basement
602
Escapes when playing without any perk and repaired generator(s)
3
Matches with 300+ seconds of repairing generators
23
Matches in that picked up and used special item
10
Great skill checks while injured
6
Swap held Survivor items for new ones from chests (counts once per chest)
1
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
4,584
Hits dodged by vaults
379
Basic attacks and projectiles dodged
3,504
Escapes after stunning killer using pallet
309
Escapes from killer gasp
129
Hooks sabotaged
524
Chases escaped after being injured in this chase
1,083
Chases lost by hiding in locker
8
Revealed killer aura
809
Unhooked yourself
46
Amount of screams
1,241
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
1
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,736
Escapes crawling (In dying state) through exit gates
124
Escapes through hatch
205
Escapes through hatch crawling (In dying state)
24
Escapes with new item
673
Escapes with somebody else item
70
Escapes being injured with for over half a match
52
Escapes while being downed at most once
598
Escapes after unhooked yourself
23
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
9
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,407
Escapes healthy or injured through hatch
181
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
18
Campbell's Chapel (Upstairs Main Building)
17
Family Residence (Main Building)
15
Sanctum of Wrath (Upstairs on Shrine)
9
Mother's Dwelling (Upstairs Cottage)
17
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
25
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
19
Dead Dawg Saloon (Upstairs Saloon)
11
Treatment Theatre (Operation Theatre)
8
Midwich Elementary School
8
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
5
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
8
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
698
Obsessions sacrificed
99
Kills (Memento mories)
36
Kills (Memento mories) or sacrifices after last generator
82
All survivors sacrificed or killed (Memento Mori) before the last generator
70
Hooks
Different survivors hooked in basement
146
Basement trees (3 or 4 survivors hooked in basement in this same time)
7
Survivors hooked while all remaining were injured
18
Survivors hooked before single generator was repaired
56
Survivors hooked in endgame
16
Territory protection
Generators damaged with at least one survivor hooked
508
Generators damaged with Undetectable effect
19
Survivors grabbed while repairing a generator
11
Survivors grabbed while cleansing a totem
3
Generators protection
77% Protected
Unprotected 23%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
26
Survivors downed while carrying another survivor
5
Make unique survivors scream
43
Survivors hit with haste effect
40
Injure or down survivors who are Hindered
11
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
76
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
3
Hatches closed
54
Survivors hit after they drop a pallet during chase
273
Survivors hit while carrying another survivor
44
Survivors detected using killer instinct
16
Killer vaults in chase
18
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
34
Uncloak attacks (The Wraith)
446
Blink attacks (The Nurse)
164
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
214
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
281
Trials where all survivors suffered from madness 3 (The Doctor)
80
Hatchets thrown (The Huntress)
927
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
113
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
56
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
1
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
18
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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