Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,608,010

Max blood points amount spent on one character

3,830,000

Highest prestige level

34

Mystery boxes opened

121

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

617

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

138

Killer full load-out matches

153

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 398 MasterMarius_22 31 081 571 484 84 454
91 399 zelainer 31 079 454 579 120 543
91 400 respectable young man 31 079 257 457 71 342
91 401 speedball 31 076 522 434 150 731
91 402 Rollo Tomasi 31 073 491 873 8 56
91 403 天锁斩月 31 072 710 216 103 521
91 404 Husty #ESP 31 072 516 797 141 642

Currently at

91 401 place

speedball needs another

2 735 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,160

Obsessions healed

168

Survivors healed while you are injured

193

Survivors healed while rest are injured

404

Survivors unhooked

1,205

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

118

Survivors healed that come to you first

99

Protection hits for unhooked survivors

94

Protection hits for carried survivors

19

Survivors saved using pallet

3

Survivors affected with boon totems

3,416

Survivors affected with speed boost

0

Recovered from dying state

134

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

55

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

370

Repaired generators

1,746

Repaired damaged generators

568

Successful skill checks

23,414

Exit gates opened

178

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

70

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

138

Great skill checks while injured

701

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

951

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,592

Hits dodged by vaults

129

Basic attacks and projectiles dodged

2,392

Escapes after stunning killer using pallet

297

Escapes from killer gasp

30

Hooks sabotaged

6

Chases escaped after being injured in this chase

1,013

Chases lost by hiding in locker

0

Revealed killer aura

1,616

Unhooked yourself

18

Amount of screams

5,946

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

414

Pallet stun the Killer while holding a rare, common, or uncommon item

240

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

366

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

7

Escapes with new item

27

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

220

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

309

Escapes healthy or injured through hatch

29

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

643

Obsessions sacrificed

156

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

433

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

373

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

73

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

11

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

18

Make unique survivors scream

891

Survivors hit with haste effect

194

Injure or down survivors who are Hindered

357

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

842

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

44

Survivors hit after they drop a pallet during chase

331

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

192

Killer vaults in chase

217

Survivors grabbed while performing a vault

8

Meters fallen

77

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

94

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

7

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

562

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

194

Survivors downed after phase walk (The Spirit)

86

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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