Overall statistics
Account overall
Total blood points earned
74,292,574
Max blood points amount spent on one character
3,700,000
Highest prestige level
27
Mystery boxes opened
36
Time played
243h 35m
Time played in last two weeks
7h 8m
Blood points per hour
304,999
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
52
Survivor full load-out matches
432
Ultra rare addon warded without a protection ward
6
Bronze II
8 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
44
Killer full load-out matches
117
Ultra rare offering burned
6
Ash IV
4 / 42
KillerLeaderboards
Currently at
70 286 place
Metelic needs another
218 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
746
Obsessions healed
198
Survivors healed while you are injured
154
Survivors healed while rest are injured
274
Survivors unhooked
1,051
Survivors saved (from dying state/hook) in endgame
45
Knocked (In dying state) survivors healed
124
Survivors healed that come to you first
43
Protection hits for unhooked survivors
130
Protection hits for carried survivors
10
Survivors saved using pallet
1
Survivors affected with boon totems
630
Survivors affected with speed boost
2
Recovered from dying state
111
Take a hit with the Endurance status effect
50
Survivors healed in the Basement
39
Heals completed after all generators have been completed
73
Safe unhooks while broken
10
Protection hits during End Game
40
Objective actions
Items depleted
198
Repaired generators
1,283
Repaired damaged generators
292
Successful skill checks
13,695
Exit gates opened
145
Hex totems cleansed
22
Hex totems blessed
0
Chests opened
30
Chests opened in basement
2
Escapes when playing without any perk and repaired generator(s)
22
Matches with 300+ seconds of repairing generators
1,204
Matches in that picked up and used special item
49
Great skill checks while injured
243
Swap held Survivor items for new ones from chests (counts once per chest)
8
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,628
Finished repairs of generators while injured
112
Chests opened with a key
0
Boldness actions
Vaults in chase
631
Hits dodged by vaults
47
Basic attacks and projectiles dodged
1,113
Escapes after stunning killer using pallet
116
Escapes from killer gasp
18
Hooks sabotaged
25
Chases escaped after being injured in this chase
479
Chases lost by hiding in locker
3
Revealed killer aura
166
Unhooked yourself
21
Amount of screams
3,134
Reveal the Killer's aura for a total of 60 seconds in a single trial
420
Blind killer using flashlight
93
Perform a fast vault within 3 seconds of getting hit
167
Pallet stun the Killer while holding a rare, common, or uncommon item
156
Trials where you've revealed or seen the Killer's aura 11+ times
214
Escapes
Total escapes
281
Escapes crawling (In dying state) through exit gates
9
Escapes through hatch
17
Escapes through hatch crawling (In dying state)
0
Escapes with new item
10
Escapes with somebody else item
1
Escapes being injured with for over half a match
26
Escapes while being downed at most once
180
Escapes after unhooked yourself
12
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
255
Escapes healthy or injured through hatch
17
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
13
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
5
The Pale Rose (Steamboat)
3
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
380
Obsessions sacrificed
83
Kills (Memento mories)
65
Kills (Memento mories) or sacrifices after last generator
92
All survivors sacrificed or killed (Memento Mori) before the last generator
22
Hooks
Different survivors hooked in basement
42
Basement trees (3 or 4 survivors hooked in basement in this same time)
11
Survivors hooked while all remaining were injured
46
Survivors hooked before single generator was repaired
189
Survivors hooked in endgame
34
Territory protection
Generators damaged with at least one survivor hooked
199
Generators damaged with Undetectable effect
53
Survivors grabbed while repairing a generator
16
Survivors grabbed while cleansing a totem
2
Generators protection
49% Protected
Unprotected 51%
Hit survivors with a basic attack while you are Undetectable
210
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
81
Oblivious effect applied
211
Survivors with Exposed effect downed
18
Survivors downed while carrying another survivor
85
Make unique survivors scream
631
Survivors hit with haste effect
31
Injure or down survivors who are Hindered
3
Survivors that holding Special Item hit
16
Survivors downed next to a raised pallet
623
Survivors downed in Exit Gate
14
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
35
Hatches closed
26
Survivors hit after they drop a pallet during chase
170
Survivors hit while carrying another survivor
165
Survivors detected using killer instinct
484
Killer vaults in chase
131
Survivors grabbed while performing a vault
4
Meters fallen
942
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
18
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
25
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
24
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
71
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
212
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
21
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
1
Survivors downed with Demon Fury (The Oni)
3
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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