Total blood points earned

92,090,150

Max blood points amount spent on one character

7,121,030

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

63% Survivor

Killer 37%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

167

Survivor full load-out matches

250

Ultra rare addon warded without a protection ward

62

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

166

Killer full load-out matches

204

Ultra rare offering burned

21

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 628 m3lle :-) 92 093 478 1 009 391 1 398
71 629 KaDa 92 091 534 1 177 407 2 002
71 630 Popoychny 92 090 957 645 761 3 351
71 631 wannbull 92 090 150 1 680 1 036 3 551
71 632 SpirussyEnjoyer 92 089 262 1 736 669 2 656
71 633 Space 92 086 381 508 637 2 710
71 634 немножковонючий 92 081 739 1 367 283 1 100

Currently at

71 631 place

wannbull needs another

807 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,465

Obsessions healed

194

Survivors healed while you are injured

213

Survivors healed while rest are injured

175

Survivors unhooked

2,272

Survivors saved (from dying state/hook) in endgame

203

Knocked (In dying state) survivors healed

224

Survivors healed that come to you first

32

Protection hits for unhooked survivors

376

Protection hits for carried survivors

119

Survivors saved using pallet

7

Survivors affected with boon totems

278

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

648

Items depleted

139

Repaired generators

3,551

Repaired damaged generators

992

Successful skill checks

16,881

Exit gates opened

179

Hex totems cleansed

188

Hex totems blessed

0

Chests opened

198

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

95

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,381

Hits dodged by vaults

208

Basic attacks and projectiles dodged

1,722

Escapes after stunning killer using pallet

194

Escapes from killer gasp

37

Hooks sabotaged

71

Chases escaped after being injured in this chase

234

Chases lost by hiding in locker

2

Revealed killer aura

42

Unhooked yourself

81

Amount of screams

1,077

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,036

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

5

Escapes with new item

220

Escapes with somebody else item

26

Escapes being injured with for over half a match

25

Escapes while being downed at most once

179

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

830

Escapes healthy or injured through hatch

106

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,680

Obsessions sacrificed

194

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

165

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

179

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

506

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

10

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

127

Oblivious effect applied

50

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

3

Make unique survivors scream

285

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

325

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

69

Survivors hit after they drop a pallet during chase

515

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

52

Killer vaults in chase

97

Survivors grabbed while performing a vault

1

Meters fallen

53

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

103

Uncloak attacks (The Wraith)

500

Blink attacks (The Nurse)

616

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

336

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

315

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,361

Survivors put to sleep (The Nightmare)

245

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

248

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

543

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

134

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

120

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

131

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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