Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

154,453,723

Max blood points amount spent on one character

14,500,500

Highest prestige level

17

Mystery boxes opened

1,146

Time played

1231h 6m

Time played in last two weeks

20h 49m

Blood points per hour

2,091

Estimated playtime per role

Survivor 54%
Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

165

Survivor rank

Bronze I, 2 pipes

Survivor full load-out matches

859

Ultra rare addon warded without a protection ward

151

Items depleted

157

Survivor Adepts

Adepts got 13
Adepts left 38
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

610

Killer rank

Silver II, 1 pipes

Killer full load-out matches

1,007

Ultra rare offering burned

7

Killer Adepts

Adepts got 11
Adepts left 31
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,325

Obsessions healed

123

Survivors healed while you are injured

261

Survivors healed while rest are injured

91

Survivors unhooked

2,814

Survivors saved (from dying state/hook) in endgame

156

Knocked (In dying state) survivors healed

95

Survivors healed that come to you first

32

Protection hits for unhooked survivors

253

Protection hits for carried survivors

42

Survivors saved using pallet

5

Survivors affected with boon totems

150

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

2

Heals completed after all generators have been completed

27

Safe unhooks while broken

0

Protection hits during End Game

13

Objective actions

Objective actions

Repaired generators

4,606

Repaired damaged generators

1,221

Successful skill checks

23,610

Exit gates opened

344

Hex totems cleansed

294

Hex totems blessed

0

Chests opened

668

Chests opened in basement

107

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

26

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,519

Finished repairs of generators while injured

32

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,421

Hits dodged by vaults

386

Basic attacks and projectiles dodged

701

Escapes after stunning killer using pallet

78

Escapes from killer gasp

42

Hooks sabotaged

147

Chases escaped after being injured in this chase

259

Chases lost by hiding in locker

7

Revealed killer aura

21

Unhooked yourself

42

Amount of screams

958

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,071

Escapes crawling (In dying state) through exit gates

155

Escapes through hatch

197

Escapes through hatch crawling (In dying state)

15

Escapes with new item

282

Escapes with somebody else item

30

Escapes being injured with for over half a match

97

Escapes while being downed at most once

358

Escapes after unhooked yourself

57

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

719

Escapes healthy or injured through hatch

182

Escaped by

Exit Gates 82%
Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

15

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,142

Obsessions sacrificed

601

Kills (Memento mories)

343

Kills (Memento mories) or sacrifices after last generator

593

All survivors sacrificed or killed (Memento Mori) before the last generator

319

Hooks

Hooks

Different survivors hooked in basement

748

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

163

Survivors hooked before single generator was repaired

978

Survivors hooked in endgame

193

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,687

Generators damaged with Undetectable effect

176

Survivors grabbed while repairing a generator

70

Survivors grabbed while cleansing a totem

9

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

297

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

76

Oblivious effect applied

521

Survivors with Exposed effect downed

160

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,367

Survivors hit with haste effect

216

Injure or down survivors who are Hindered

366

Survivors that holding Special Item hit

504

Survivors downed next to a raised pallet

2,407

Survivors downed in Exit Gate

50

Survivors downed withit 30 seconds of breaking pallet or wall

71

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

148

Survivors hit after they drop a pallet during chase

1,707

Survivors hit while carrying another survivor

255

Survivors detected using killer instinct

2,042

Killer vaults in chase

506

Survivors grabbed while performing a vault

19

Meters fallen

2,824

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

70

Uncloak attacks (The Wraith)

342

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

508

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

102

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

5,144

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

682

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

3,170

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

233

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

96

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

97

Survivors downed by 24m+ hatchet throw (The Huntress)

13

Survivors downed with chainsaw (The Cannibal)

135

Intoxicated survivors downed (The Clown)

183

Survivors downed after phase walk (The Spirit)

217

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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