Total blood points earned

125,679,205

Max blood points amount spent on one character

11,013,045

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

118

Survivor full load-out matches

698

Ultra rare addon warded without a protection ward

260

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

54

Killer full load-out matches

24

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 350 Risky 125 684 919 2 894 562 1 453
61 351 Beeffart 125 681 862 1 522 371 1 852
61 352 Olicon 125 680 240 1 073 864 3 778
61 353 Enemy Obama Strike Inbound 125 679 205 450 1 485 5 344
61 354 Fico23f 125 677 005 1 576 297 1 469
61 355 Yuk1na 125 676 833 1 305 536 2 078
61 356 CSSense user 125 669 740 558 606 2 204

Currently at

61 353 place

Enemy Obama Strike Inbound needs another

1 035 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,408

Obsessions healed

841

Survivors healed while you are injured

633

Survivors healed while rest are injured

994

Survivors unhooked

3,097

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

349

Survivors healed that come to you first

185

Protection hits for unhooked survivors

273

Protection hits for carried survivors

200

Survivors saved using pallet

22

Survivors affected with boon totems

9,518

Survivors affected with speed boost

50

Recovered from dying state

100

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

42

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

777

Items depleted

1,225

Repaired generators

5,344

Repaired damaged generators

1,787

Successful skill checks

50,509

Exit gates opened

744

Hex totems cleansed

293

Hex totems blessed

6

Chests opened

708

Chests opened in basement

185

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

248

Great skill checks while injured

741

Swap held Survivor items for new ones from chests (counts once per chest)

25

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

237

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,863

Hits dodged by vaults

455

Basic attacks and projectiles dodged

9,054

Escapes after stunning killer using pallet

882

Escapes from killer gasp

162

Hooks sabotaged

123

Chases escaped after being injured in this chase

2,032

Chases lost by hiding in locker

37

Revealed killer aura

279

Unhooked yourself

52

Amount of screams

6,475

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

127

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,485

Escapes crawling (In dying state) through exit gates

93

Escapes through hatch

104

Escapes through hatch crawling (In dying state)

19

Escapes with new item

197

Escapes with somebody else item

29

Escapes being injured with for over half a match

145

Escapes while being downed at most once

734

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

15

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,288

Escapes healthy or injured through hatch

85

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

11

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

33

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

450

Obsessions sacrificed

85

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

105

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

151

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

0

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

7

Make unique survivors scream

9

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

83

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

57

Survivors hit after they drop a pallet during chase

188

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

0

Killer vaults in chase

3

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

255

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

552

Trials where all survivors suffered from madness 3 (The Doctor)

133

Hatchets thrown (The Huntress)

16

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

90

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

215

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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