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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

224,368,354

Max blood points amount spent on one character

17,450,000

Highest prestige level

35

Mystery boxes opened

264

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 38%
Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

178

Survivor rank

Gold IV, 4 pipes

Survivor full load-out matches

483

Ultra rare addon warded without a protection ward

36

Items depleted

620

Survivor Adepts

Adepts got 19
Adepts left 32
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

685

Killer rank

Gold III, 2 pipes

Killer full load-out matches

849

Ultra rare offering burned

2

Killer Adepts

Adepts got 18
Adepts left 24
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,099

Obsessions healed

446

Survivors healed while you are injured

461

Survivors healed while rest are injured

890

Survivors unhooked

1,956

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

169

Survivors healed that come to you first

208

Protection hits for unhooked survivors

137

Protection hits for carried survivors

38

Survivors saved using pallet

5

Survivors affected with boon totems

3,876

Survivors affected with speed boost

2

Recovered from dying state

132

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

22

Heals completed after all generators have been completed

187

Safe unhooks while broken

5

Protection hits during End Game

72

Objective actions

Objective actions

Repaired generators

1,779

Repaired damaged generators

738

Successful skill checks

25,554

Exit gates opened

179

Hex totems cleansed

75

Hex totems blessed

0

Chests opened

284

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

123

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

145

Great skill checks while injured

772

Swap held Survivor items for new ones from chests (counts once per chest)

81

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,183

Finished repairs of generators while injured

152

Chests opened with a key

17

Boldness actions

Boldness actions

Vaults in chase

1,858

Hits dodged by vaults

151

Basic attacks and projectiles dodged

2,389

Escapes after stunning killer using pallet

231

Escapes from killer gasp

47

Hooks sabotaged

32

Chases escaped after being injured in this chase

1,296

Chases lost by hiding in locker

0

Revealed killer aura

2,300

Unhooked yourself

13

Amount of screams

5,981

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,640

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

443

Pallet stun the Killer while holding a rare, common, or uncommon item

213

Trials where you've revealed or seen the Killer's aura 11+ times

2,659

Escapes

Escapes

Total escapes

438

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

1

Escapes with new item

88

Escapes with somebody else item

6

Escapes being injured with for over half a match

38

Escapes while being downed at most once

302

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

371

Escapes healthy or injured through hatch

25

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,352

Obsessions sacrificed

593

Kills (Memento mories)

333

Kills (Memento mories) or sacrifices after last generator

508

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

387

Basement trees (3 or 4 survivors hooked in basement in this same time)

39

Survivors hooked while all remaining were injured

454

Survivors hooked before single generator was repaired

1,512

Survivors hooked in endgame

267

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,982

Generators damaged with Undetectable effect

661

Survivors grabbed while repairing a generator

158

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 51%
Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

868

Survivors injured while in the basement

100

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

376

Oblivious effect applied

718

Survivors with Exposed effect downed

103

Survivors downed while carrying another survivor

120

Make unique survivors scream

4,219

Survivors hit with haste effect

439

Injure or down survivors who are Hindered

132

Survivors that holding Special Item hit

262

Survivors downed next to a raised pallet

4,019

Survivors downed in Exit Gate

130

Survivors downed withit 30 seconds of breaking pallet or wall

74

Preventing escape

Preventing escape

Survivors grabbed from locker

302

Hatches closed

143

Survivors hit after they drop a pallet during chase

3,014

Survivors hit while carrying another survivor

270

Survivors detected using killer instinct

2,237

Killer vaults in chase

1,435

Survivors grabbed while performing a vault

91

Meters fallen

8,588

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

114

Uncloak attacks (The Wraith)

1,348

Blink attacks (The Nurse)

141

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

627

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

683

Trials where all survivors suffered from madness 3 (The Doctor)

189

Hatchets thrown (The Huntress)

171

Survivors put to sleep (The Nightmare)

68

Reverse bear-traps put on survivors (The Pig)

1,534

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

301

Survivors with Broken effect downed

360

Condemned survivors (The Onryō)

213

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

168

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

102

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

52

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

418

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

192

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

27

Survivors downed during Nightfall (The Dredge)

22

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

31

Killer abilities chart

Killer abilities chart

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