Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,644,627

Max blood points amount spent on one character

1,246,106

Highest prestige level

4

Mystery boxes opened

197

Time played

212h 51m

Time played in last two weeks

0m

Blood points per hour

73,501

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

32

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 584 heitor sigma 4 645 222 149 4 40
110 585 Callofgranturism 4 642 691 0 70 379
110 586 iseenopointinthis 4 642 083 32 60 233
110 587 (SiNG)SOULxxdragon The Medic 4 641 804 44 19 80
110 588 kakashi kisser 4 640 841 29 28 110
110 589 Trans Toby Fox 4 640 806 23 13 32
110 590 kashia 4 640 255 66 24 150

Currently at

110 587 place

(SiNG)SOULxxdragon The Medic needs another

279 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

123

Obsessions healed

19

Survivors healed while you are injured

23

Survivors healed while rest are injured

39

Survivors unhooked

123

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

10

Protection hits for unhooked survivors

8

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

1,324

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

13

Repaired generators

125

Repaired damaged generators

17

Successful skill checks

1,397

Exit gates opened

10

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

3

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

13

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

57

Hits dodged by vaults

3

Basic attacks and projectiles dodged

185

Escapes after stunning killer using pallet

13

Escapes from killer gasp

11

Hooks sabotaged

2

Chases escaped after being injured in this chase

33

Chases lost by hiding in locker

0

Revealed killer aura

85

Unhooked yourself

1

Amount of screams

222

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

28

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

16

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

22

Escapes healthy or injured through hatch

3

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

251

Obsessions sacrificed

60

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

437

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

306

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

0

Generators protection

28% Protected

Unprotected 72%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

522

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

22

Make unique survivors scream

754

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

555

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

173

Hatches closed

5

Survivors hit after they drop a pallet during chase

277

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

812

Killer vaults in chase

164

Survivors grabbed while performing a vault

11

Meters fallen

680

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

201

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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