Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,885,816

Max blood points amount spent on one character

3,035,980

Highest prestige level

11

Mystery boxes opened

220

Time played

566h 41m

Time played in last two weeks

0m

Blood points per hour

79,208

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

278

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

162

Killer full load-out matches

143

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 524 Jonker 41 696 194 179 153 525
83 525 LXIX with me 41 693 696 472 301 1 291
83 526 Beaverball 41 689 685 698 290 1 161
83 527 ᗜˬᗜ Ericc 41 686 452 890 448 1 587
83 528 Jan Sweezy 41 685 013 86 294 1 299
83 529 Tuldo 41 684 963 241 568 1 838
83 530 16 tickrate dbd 41 680 176 346 302 1 545

Currently at

83 527 place

ᗜˬᗜ Ericc needs another

3 233 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

876

Obsessions healed

58

Survivors healed while you are injured

94

Survivors healed while rest are injured

46

Survivors unhooked

967

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

11

Protection hits for unhooked survivors

54

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

854

Survivors affected with speed boost

2

Recovered from dying state

11

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

3

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

46

Repaired generators

1,632

Repaired damaged generators

515

Successful skill checks

9,243

Exit gates opened

151

Hex totems cleansed

136

Hex totems blessed

0

Chests opened

147

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

29

Great skill checks while injured

78

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,379

Hits dodged by vaults

172

Basic attacks and projectiles dodged

284

Escapes after stunning killer using pallet

35

Escapes from killer gasp

11

Hooks sabotaged

12

Chases escaped after being injured in this chase

97

Chases lost by hiding in locker

0

Revealed killer aura

710

Unhooked yourself

6

Amount of screams

749

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

460

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

84

Escapes through hatch crawling (In dying state)

7

Escapes with new item

88

Escapes with somebody else item

7

Escapes being injured with for over half a match

13

Escapes while being downed at most once

112

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

341

Escapes healthy or injured through hatch

77

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

968

Obsessions sacrificed

161

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

125

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

162

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

339

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

589

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

32

Make unique survivors scream

560

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

76

Survivors downed next to a raised pallet

572

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

35

Survivors hit after they drop a pallet during chase

336

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

21

Killer vaults in chase

45

Survivors grabbed while performing a vault

17

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

256

Blink attacks (The Nurse)

3,068

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

430

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

464

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

51

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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