Overall statistics
Account overall
Total blood points earned
666,142,719
Max blood points amount spent on one character
47,875,260
Highest prestige level
100
Mystery boxes opened
3,829
Time played
3475h 27m
Time played in last two weeks
20h 2m
Blood points per hour
191,671
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,075
Survivor full load-out matches
6,759
Ultra rare addon warded without a protection ward
1,775
Ash IV
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
241
Killer full load-out matches
342
Ultra rare offering burned
41
Ash IV
1 / 42
KillerLeaderboards
Currently at
10 188 place
Golden Gaytime needs another
26 358 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
15,602
Obsessions healed
3,634
Survivors healed while you are injured
3,615
Survivors healed while rest are injured
5,812
Survivors unhooked
18,242
Survivors saved (from dying state/hook) in endgame
511
Knocked (In dying state) survivors healed
2,081
Survivors healed that come to you first
1,337
Protection hits for unhooked survivors
1,638
Protection hits for carried survivors
912
Survivors saved using pallet
107
Survivors affected with boon totems
74,373
Survivors affected with speed boost
36
Recovered from dying state
1,016
Take a hit with the Endurance status effect
410
Survivors healed in the Basement
45
Heals completed after all generators have been completed
549
Safe unhooks while broken
25
Protection hits during End Game
153
Objective actions
Items depleted
4,423
Repaired generators
15,004
Repaired damaged generators
10,078
Successful skill checks
196,797
Exit gates opened
1,653
Hex totems cleansed
833
Hex totems blessed
99
Chests opened
2,933
Chests opened in basement
211
Escapes when playing without any perk and repaired generator(s)
415
Matches with 300+ seconds of repairing generators
29
Matches in that picked up and used special item
792
Great skill checks while injured
2,535
Swap held Survivor items for new ones from chests (counts once per chest)
408
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
8,197
Finished repairs of generators while injured
318
Chests opened with a key
1
Boldness actions
Vaults in chase
7,986
Hits dodged by vaults
710
Basic attacks and projectiles dodged
19,477
Escapes after stunning killer using pallet
2,657
Escapes from killer gasp
524
Hooks sabotaged
1,374
Chases escaped after being injured in this chase
7,983
Chases lost by hiding in locker
32
Revealed killer aura
17,258
Unhooked yourself
92
Amount of screams
25,152
Reveal the Killer's aura for a total of 60 seconds in a single trial
50,580
Blind killer using flashlight
44
Perform a fast vault within 3 seconds of getting hit
824
Pallet stun the Killer while holding a rare, common, or uncommon item
845
Trials where you've revealed or seen the Killer's aura 11+ times
15,755
Escapes
Total escapes
3,917
Escapes crawling (In dying state) through exit gates
414
Escapes through hatch
479
Escapes through hatch crawling (In dying state)
92
Escapes with new item
731
Escapes with somebody else item
99
Escapes being injured with for over half a match
293
Escapes while being downed at most once
2,761
Escapes after unhooked yourself
30
Escapes as obsession without getting a hit as last survivor
14
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
18
Escapes after fixing last generator as lone survivor
5
Escapes through exit gates
3,024
Escapes healthy or injured through hatch
387
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
13
Escapes from maps
Disturbed Ward (Upstairs Main Building)
28
Campbell's Chapel (Upstairs Main Building)
30
Family Residence (Main Building)
17
Sanctum of Wrath (Upstairs on Shrine)
47
Mother's Dwelling (Upstairs Cottage)
30
Temple of Purgation (Main Building Basement)
24
The Pale Rose (Steamboat)
11
The Game (Bathroom)
41
Mount Ormond Resort (Chalet/Main Building)
69
Dead Dawg Saloon (Upstairs Saloon)
36
Treatment Theatre (Operation Theatre)
62
Midwich Elementary School
66
Raccoon City Police Station (1st Floor Main Hall)
51
Eyrie of Crows (Inside Eyrie)
34
Garden of Joy (Upstairs Main Building)
25
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
12
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
23
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
5
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
51
Killer statistics
Kills
Hooks
1,878
Obsessions sacrificed
318
Kills (Memento mories)
169
Kills (Memento mories) or sacrifices after last generator
527
All survivors sacrificed or killed (Memento Mori) before the last generator
142
Hooks
Different survivors hooked in basement
143
Basement trees (3 or 4 survivors hooked in basement in this same time)
12
Survivors hooked while all remaining were injured
345
Survivors hooked before single generator was repaired
407
Survivors hooked in endgame
286
Territory protection
Generators damaged with at least one survivor hooked
572
Generators damaged with Undetectable effect
315
Survivors grabbed while repairing a generator
137
Survivors grabbed while cleansing a totem
4
Generators protection
52% Protected
Unprotected 48%
Hit survivors with a basic attack while you are Undetectable
602
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
85
Oblivious effect applied
965
Survivors with Exposed effect downed
348
Survivors downed while carrying another survivor
28
Make unique survivors scream
2,444
Survivors hit with haste effect
1,139
Injure or down survivors who are Hindered
15
Survivors that holding Special Item hit
141
Survivors downed next to a raised pallet
1,891
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
138
Hatches closed
196
Survivors hit after they drop a pallet during chase
752
Survivors hit while carrying another survivor
72
Survivors detected using killer instinct
240
Killer vaults in chase
189
Survivors grabbed while performing a vault
6
Meters fallen
344
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
3
Uncloak attacks (The Wraith)
132
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
150
Matches finished with one or more Hex totems remaining
14
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
979
Trials where all survivors suffered from madness 3 (The Doctor)
97
Hatchets thrown (The Huntress)
109
Survivors put to sleep (The Nightmare)
42
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
12
Survivors with Broken effect downed
4
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
5
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
4
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
31
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
62
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
4
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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