Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

2,527,909,211

Max blood points amount spent on one character

135,128,272

Highest prestige level

100

Mystery boxes opened

7,975

Time played

9888h 56m

Time played in last two weeks

103h 4m

Blood points per hour

4,261

Estimated playtime per role

Survivor 99%
Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

105

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,493

Survivor rank

Iridescent I

Survivor full load-out matches

22,568

Ultra rare addon warded without a protection ward

1,263

Items depleted

8,700

Survivor Adepts

Adepts got 6
Adepts left 45
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

71

Killer rank

Ash IV, 1 pipes

Killer full load-out matches

50

Ultra rare offering burned

449

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

33,603

Obsessions healed

8,862

Survivors healed while you are injured

6,772

Survivors healed while rest are injured

15,057

Survivors unhooked

36,748

Survivors saved (from dying state/hook) in endgame

953

Knocked (In dying state) survivors healed

3,418

Survivors healed that come to you first

3,669

Protection hits for unhooked survivors

4,095

Protection hits for carried survivors

662

Survivors saved using pallet

198

Survivors affected with boon totems

49,445

Survivors affected with speed boost

83

Recovered from dying state

4,698

Take a hit with the Endurance status effect

10,654

Survivors healed in the Basement

177

Heals completed after all generators have been completed

858

Safe unhooks while broken

363

Protection hits during End Game

415

Objective actions

Objective actions

Repaired generators

38,107

Repaired damaged generators

30,355

Successful skill checks

614,253

Exit gates opened

6,128

Hex totems cleansed

1,035

Hex totems blessed

5

Chests opened

6,106

Chests opened in basement

221

Escapes when playing without any perk and repaired generator(s)

937

Matches with 300+ seconds of repairing generators

3,980

Matches in that picked up and used special item

3,849

Great skill checks while injured

8,101

Swap held Survivor items for new ones from chests (counts once per chest)

994

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

33,998

Finished repairs of generators while injured

1,154

Chests opened with a key

152

Boldness actions

Boldness actions

Vaults in chase

56,067

Hits dodged by vaults

5,501

Basic attacks and projectiles dodged

92,739

Escapes after stunning killer using pallet

17,488

Escapes from killer gasp

895

Hooks sabotaged

67

Chases escaped after being injured in this chase

43,907

Chases lost by hiding in locker

255

Revealed killer aura

14,885

Unhooked yourself

328

Amount of screams

227,898

Reveal the Killer's aura for a total of 60 seconds in a single trial

82,620

Blind killer using flashlight

5,764

Perform a fast vault within 3 seconds of getting hit

6,863

Pallet stun the Killer while holding a rare, common, or uncommon item

10,594

Trials where you've revealed or seen the Killer's aura 11+ times

10,879

Escapes

Escapes

Total escapes

10,857

Escapes crawling (In dying state) through exit gates

445

Escapes through hatch

700

Escapes through hatch crawling (In dying state)

131

Escapes with new item

1,363

Escapes with somebody else item

260

Escapes being injured with for over half a match

1,359

Escapes while being downed at most once

6,561

Escapes after unhooked yourself

94

Escapes as obsession without getting a hit as last survivor

16

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

15

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

9,712

Escapes healthy or injured through hatch

569

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

109

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

60

Campbell's Chapel (Upstairs Main Building)

41

Family Residence (Main Building)

57

Sanctum of Wrath (Upstairs on Shrine)

30

Mother's Dwelling (Upstairs Cottage)

48

Temple of Purgation (Main Building Basement)

34

The Pale Rose (Steamboat)

72

The Game (Bathroom)

146

Mount Ormond Resort (Chalet/Main Building)

63

Dead Dawg Saloon (Upstairs Saloon)

89

Treatment Theatre (Operation Theatre)

74

Midwich Elementary School

84

Raccoon City Police Station (1st Floor Main Hall)

183

Eyrie of Crows (Inside Eyrie)

74

Garden of Joy (Upstairs Main Building)

82

Shattered Square (Upstairs Main Building)

58

Shelter Woods (by Command Centre)

28

Toba Landing repair (Upstairs Main Building)

72

Nostromo Wreckage (Mess Hall)

61

Greenville Square (Movie theatre)

17

Forgotten Ruins (Torture Room)

15

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

389

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

417

Obsessions sacrificed

76

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

125

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

57

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

103

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

74

Oblivious effect applied

193

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

1

Make unique survivors scream

639

Survivors hit with haste effect

310

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

79

Survivors downed next to a raised pallet

561

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

59

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

215

Killer vaults in chase

30

Survivors grabbed while performing a vault

2

Meters fallen

282

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

473

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

50

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

82

Survivors put to sleep (The Nightmare)

168

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

8

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!