Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

159,373,530

Max blood points amount spent on one character

10,612,000

Highest prestige level

45

Mystery boxes opened

712

Time played

988h 15m

Time played in last two weeks

34m

Blood points per hour

161,268

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

196

Survivor full load-out matches

613

Ultra rare addon warded without a protection ward

48

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

18

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 281 teiem 159 409 883 1 020 439 1 981
45 282 OnlyFengs 159 393 194 255 1 082 5 602
45 283 Dexter :3 159 374 287 1 968 2 083 8 040
45 284 Hex: Wesker's Plaything 159 373 530 482 989 4 333
45 285 wini 159 372 445 267 803 3 450
45 286 csns. 159 362 807 451 355 1 633
45 287 Frame 159 358 035 1 052 893 3 839

Currently at

45 284 place

Hex: Wesker's Plaything needs another

757 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,254

Obsessions healed

756

Survivors healed while you are injured

509

Survivors healed while rest are injured

977

Survivors unhooked

3,353

Survivors saved (from dying state/hook) in endgame

136

Knocked (In dying state) survivors healed

300

Survivors healed that come to you first

296

Protection hits for unhooked survivors

187

Protection hits for carried survivors

50

Survivors saved using pallet

15

Survivors affected with boon totems

4,414

Survivors affected with speed boost

16

Recovered from dying state

173

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

170

Heals completed after all generators have been completed

208

Safe unhooks while broken

21

Protection hits during End Game

70

Objective actions

Objective actions

Items depleted

588

Repaired generators

4,333

Repaired damaged generators

1,823

Successful skill checks

48,803

Exit gates opened

367

Hex totems cleansed

148

Hex totems blessed

20

Chests opened

443

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

611

Matches in that picked up and used special item

327

Great skill checks while injured

1,852

Swap held Survivor items for new ones from chests (counts once per chest)

81

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,303

Finished repairs of generators while injured

122

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,383

Hits dodged by vaults

225

Basic attacks and projectiles dodged

3,236

Escapes after stunning killer using pallet

589

Escapes from killer gasp

43

Hooks sabotaged

53

Chases escaped after being injured in this chase

1,756

Chases lost by hiding in locker

14

Revealed killer aura

1,331

Unhooked yourself

15

Amount of screams

9,249

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,280

Blind killer using flashlight

45

Perform a fast vault within 3 seconds of getting hit

588

Pallet stun the Killer while holding a rare, common, or uncommon item

505

Trials where you've revealed or seen the Killer's aura 11+ times

20

Escapes

Escapes

Total escapes

989

Escapes crawling (In dying state) through exit gates

78

Escapes through hatch

112

Escapes through hatch crawling (In dying state)

7

Escapes with new item

195

Escapes with somebody else item

2

Escapes being injured with for over half a match

53

Escapes while being downed at most once

487

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

799

Escapes healthy or injured through hatch

105

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

482

Obsessions sacrificed

62

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

109

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

64

Generators damaged with Undetectable effect

73

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

1

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

236

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

37

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

2

Make unique survivors scream

627

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

360

Survivors downed next to a raised pallet

484

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

48

Survivors hit after they drop a pallet during chase

205

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

636

Killer vaults in chase

185

Survivors grabbed while performing a vault

12

Meters fallen

704

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

312

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

64

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

46

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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