Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

231,166,171

Max blood points amount spent on one character

17,008,351

Highest prestige level

90

Mystery boxes opened

1,489

Time played

976h 58m

Time played in last two weeks

17h 24m

Blood points per hour

236,616

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

208

Survivor full load-out matches

1,153

Ultra rare addon warded without a protection ward

313

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

34

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 438 idk i just work here 230 571 708 3 481 987 3 175
37 439 BallaHaus 230 560 506 5 236 1 282 4 650
37 440 月色倒映在西湖 230 557 301 3 382 1 893 6 367
37 441 Chinczyk シ 230 555 592 173 1 164 5 577
37 442 선단장 230 551 106 1 716 1 403 5 771
37 443 NubinaraYT 230 525 697 1 927 1 050 4 878
37 444 小鹈鹕 230 495 620 1 940 769 3 055

Currently at

37 441 place

Chinczyk シ needs another

1 709 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,413

Obsessions healed

844

Survivors healed while you are injured

591

Survivors healed while rest are injured

984

Survivors unhooked

4,568

Survivors saved (from dying state/hook) in endgame

77

Knocked (In dying state) survivors healed

426

Survivors healed that come to you first

221

Protection hits for unhooked survivors

439

Protection hits for carried survivors

98

Survivors saved using pallet

18

Survivors affected with boon totems

17,589

Survivors affected with speed boost

209

Recovered from dying state

163

Take a hit with the Endurance status effect

185

Survivors healed in the Basement

28

Heals completed after all generators have been completed

76

Safe unhooks while broken

9

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

1,081

Repaired generators

5,585

Repaired damaged generators

2,080

Successful skill checks

58,458

Exit gates opened

512

Hex totems cleansed

217

Hex totems blessed

5

Chests opened

1,050

Chests opened in basement

244

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

118

Great skill checks while injured

651

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,814

Finished repairs of generators while injured

65

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

4,206

Hits dodged by vaults

358

Basic attacks and projectiles dodged

8,104

Escapes after stunning killer using pallet

1,121

Escapes from killer gasp

146

Hooks sabotaged

276

Chases escaped after being injured in this chase

1,863

Chases lost by hiding in locker

4

Revealed killer aura

360

Unhooked yourself

45

Amount of screams

8,176

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

157

Perform a fast vault within 3 seconds of getting hit

324

Pallet stun the Killer while holding a rare, common, or uncommon item

365

Trials where you've revealed or seen the Killer's aura 11+ times

349

Escapes

Escapes

Total escapes

1,164

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

130

Escapes through hatch crawling (In dying state)

27

Escapes with new item

279

Escapes with somebody else item

19

Escapes being injured with for over half a match

77

Escapes while being downed at most once

611

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

953

Escapes healthy or injured through hatch

103

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

4

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

173

Obsessions sacrificed

39

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

60

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

86

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

9

Make unique survivors scream

78

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

151

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

16

Survivors hit after they drop a pallet during chase

78

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

226

Killer vaults in chase

53

Survivors grabbed while performing a vault

0

Meters fallen

30

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

709

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

142

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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